mirror of
https://github.com/sagacity/schatkamer.git
synced 2026-10-29 00:02:01 +01:00
37 lines
1.2 KiB
Makefile
37 lines
1.2 KiB
Makefile
# Builds the Schatkamer payload. Needs PS5_PAYLOAD_SDK, CURL_CFLAGS and CURL_LIBS (see build.sh).
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PS5_HOST ?= 192.168.1.199
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PS5_PORT ?= 9021
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ifdef PS5_PAYLOAD_SDK
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include $(PS5_PAYLOAD_SDK)/toolchain/prospero.mk
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else
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$(error PS5_PAYLOAD_SDK is undefined)
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endif
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# One payload: it installs the web player app, then serves the web UI and relays the streams.
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ELF := schatkamer-app.elf
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SOURCES := src/app.c src/install.c src/console_curl.c
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LINK := -Wl,--start-group $(CURL_LIBS) -Wl,--end-group -lpthread -lSceNet -lSceIpmi -lSceAppInstUtil
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CFLAGS_ALL := -Wall -Werror -g -Ddladdr=app_unused_dladdr $(CURL_CFLAGS) -Isrc -Ibuild -Wl,--wrap=fcntl
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all: $(ELF)
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build/shaka.inc: third_party/shaka-player.compiled.js tools/embed.py
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mkdir -p build
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python3 tools/embed.py shaka $< $@
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build/webui.inc: src/webui.html tools/embed.py
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mkdir -p build
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python3 tools/embed.py webui $< $@
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$(ELF): $(SOURCES) build/shaka.inc build/webui.inc launcher/param.json launcher/icon0.png launcher/pic1.png
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$(CC) $(CFLAGS_ALL) -o $@ $(SOURCES) $(LINK)
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clean:
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rm -rf build $(ELF)
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# Sends the installer to the PS5's ELF loader.
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install: $(ELF)
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$(PS5_DEPLOY) -h $(PS5_HOST) -p $(PS5_PORT) $^
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