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Add migrated controls, onboarding, spatial menus, controller profiles and launcher packaging. Fix VR overlay rendering and tracking, add textured animated Touch Plus models, and disable frame interpolation on Quest.
8 lines
219 B
C++
8 lines
219 B
C++
#pragma once
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namespace mkw::vr {
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struct QuestStickCalibration {
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float deadzone=.15f, outer=1.f, center_x=0.f, center_y=0.f;
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};
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struct QuestButtonMapping { bool swapItemTrick=false, swapCockpitDriftBrake=false; };
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}
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