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i686 GCC defaults to x87 floating point; MSVC x86 defaults to SSE2 and x87 is the slow path under FEX. Add -msse2 -mfpmath=sse -mstackrealign (the game calls in with 4-byte stack alignment) to the proxy and launcher flags. The DXVK fork's meson.build already passes -msse -msse2 -msse3 -mfpmath=sse. d3d9.dll x87 instructions 80809 -> 3627, SSE 0 -> 67940. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>