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- OpenXR by default (openxr_loader.dll, Khronos 1.1.63), falling back to OpenVR / SteamVR; [vr] vr_runtime = auto|openxr|openvr. OpenXR grip poses converted to the OpenVR grip so the hands sit the same under both. - Settings panel in the headset (both sticks held, or the Touch menu button), worked with a main-hand pointer; TR7-Menu-Hook's options built in when it is installed. - God mode pick-up, carry and throw; third-person chest and rear physics; body push. - Smooth view transitions; picture brightness and contrast; 4:3 movies; version and runtime on the main menu. - Palm sliders: third "side" slider, per-preset scale/zoom/side, notches at the defaults, index-fingertip grab from Lara's drawn finger. - Per-model caching of the body measurements (stutter with some player model mods). - Docs, release notes and notices for 1.1.0.
32 lines
971 B
Batchfile
32 lines
971 B
Batchfile
@echo off
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setlocal
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rem Builds and runs the OpenXR probe (src\test\xrprobe.cpp): a standalone
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rem 32-bit exe that reports what the active OpenXR runtime offers. No game
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rem and no D3D9 involved.
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set "ROOT=%~dp0"
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set "OUT=%ROOT%build\test"
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if not exist "%OUT%" mkdir "%OUT%"
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call "%ROOT%msvc.bat"
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if errorlevel 1 exit /b 1
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cl /nologo /EHsc /MT /O2 /W4 /std:c++17 /D_CRT_SECURE_NO_WARNINGS ^
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/I"%ROOT%third_party\openxr\include" /I"%ROOT%dxvk-trlvr\include\vulkan\include" ^
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/Fo"%OUT%\\" /Fe"%OUT%\xrprobe.exe" "%ROOT%src\test\xrprobe.cpp" ^
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/link /MACHINE:X86 "%ROOT%third_party\openxr\lib\win32\openxr_loader.lib" ^
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advapi32.lib kernel32.lib user32.lib pathcch.lib
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if errorlevel 1 (
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echo BUILD FAILED
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exit /b 1
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)
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rem Saved as well as shown: double-clicked, the window closes when this ends.
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"%OUT%\xrprobe.exe" > "%OUT%\xrprobe.log" 2>&1
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set RESULT=%ERRORLEVEL%
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type "%OUT%\xrprobe.log"
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echo.
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echo Saved to %OUT%\xrprobe.log
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pause
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exit /b %RESULT%
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