Commit Graph
9 Commits
Author SHA1 Message Date
spoopyghosty0 a0b71fdfb7 Docs: room refinement (scan.md options + passes + parity, ROOM_FORMAT raw files and scan.json, CLAUDE.md MR line) 2026-10-19 00:23:22 -04:00
spoopyghosty0 a690d0ee3f Ship robust room scanner and document capture performance 2026-10-19 00:18:59 -04:00
spoopyghosty0 fc5933bb2a Ship deterministic room scanner artifact and device validation notes 2026-10-19 00:18:58 -04:00
spoopyghosty0 e8eea8548c MR: scan the room in the headset - RoomView 3D capture with headset prompts, wall labels, agent 92
The agent records Valve's passthrough depth mesh (IVRBlockQueue + IVRPaths, Background/Overlay OpenVR app), converts
poses with the final raw->standing transform, shows pre-rendered prompts as a SteamVR overlay, then builds the room
with fp_roomscan (room_capture / room_capture_status). PC: rooms.scan, Frame page progress, frameport frame room scan.
FrameBridge reads the optional wall label (INVISIBLE_WALL_FACE). ROOM_FORMAT: outline orientation stated exactly.
2026-10-19 00:18:42 -04:00
spoopyghosty0 ab4bb5b68d Finish room launcher integration and document device validation 2026-10-19 00:18:40 -04:00
spoopyghosty0 b3e5b2401e Document scene implementation validation and exact device handoff 2026-10-19 00:17:51 -04:00
spoopyghosty0 77b01cbadb MR: optional wall label in room.txt; in-headset scan prompts (render_prompts.py) 2026-10-19 00:17:31 -04:00
spoopyghosty0 b9cb73a6c7 MR: Phase 0 findings - Valve's RoomView 3D mesh is readable through IVRBlockQueue/IVRPaths 2026-10-19 00:17:31 -04:00
spoopyghosty0 11a677ed1c MR: room file contract (room.txt, room-mesh.bin, scan dumps) 2026-10-19 00:17:30 -04:00