Logo
Explore Help
Sign In
steam-frame/spoopyghosty0--frameport
Watch 1
Star 0 Fork 0
mirror of https://github.com/spoopyghosty0/frameport.git synced 2026-10-29 04:02:45 +01:00
Code Issues Packages Projects Releases 34 Wiki Activity
948 Commits 63 Branches 35 Tags
2ecaa56eadea6a48199a7004e9659585b57504d4
Commit Graph
1 Commits
Author SHA1 Message Date
spoopyghosty0 919c0e291e focus_hold on by default with 5 s (the Frame's wear sensor flickers "HMD off" for 0.5-2 s while worn and Quest games pause each time; Lucky's Tale); Unity 2019 games on the built-in VR loop (no Oculus XR Plugin) get the ovrpshim frame wait (BattleSisters flooded 'outside of frame bounds' and hung the GPU); frame.ovr_trace: opt-in Meta Platform SDK request tracer (native/ovrtrace) for games stuck waiting (Vader Immortal, GitHub #49); catalog: I Am Cat pose_consistency, Lucky's Tale haptic_fix, The Room VR (all owner-verified) 2026-10-05 22:02:06 -04:00
Powered by Gitea Version: 28.1.0 Page: 49ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API