6 Commits
Author SHA1 Message Date
spoopyghosty0 6bfaaf788f Site: What's new page and section from GitHub releases
/changelog/ shows every release's What's new part (the same parts the app's
changelog shows): the dev build as Coming next, the latest release large,
then a timeline; the home page shows the latest changes. Release jobs
restart the pages workflow so a new release appears on the site.
2026-10-10 16:41:42 -04:00
spoopyghosty0 d5b5b7751e Project page: /setup, the setup line in Install, the trial's connect flow
- /setup: the three steps (Start setup on the PC, the line on the Frame with Copy, Allow), a terminal that plays what
  the script prints, what it changes, and every other way (setup command, USB cable, Valve's pairing, address).
- The site serves bootstrap/setup.sh as /s and /setup.sh (copied at build time; the workflow rebuilds when it changes).
- Install step 2 starts with a "Setup page" tab; the trial's Steam Frame page and guided tour use the same flow
  (the Frame asks, matching code, Allow).
2026-10-10 00:23:08 -04:00
spoopyghosty0 f99aded40e Project page round 4: VR worlds through the portal, live screens, a page that reacts
- Hero, Frame side: the card is gone; the game opens into an abstract VR world (three.js, look around by dragging or
  tilting the phone) or into particles that gather into a shape for the game. A TEMPORARY toggle under the scene
  switches between the two for comparison. three.js loads only when the hero is on screen.
- A Steam Frame you can turn (the logo's visor, extruded) next to "Connect the Frame".
- No pictures of the app on the page: the carousel's slides are live copies of its screens (type, drop a file, end a
  process, switch themes), the video tiles play short silent loops (made at build time with ffmpeg), the install
  button is a live control.
- Scroll story: the hero flies toward its portal, the install log completes line by line, section lines draw in.
- Everything reacts: a portal light follows the pointer, clicks on empty space ripple blue then orange, headings rise
  in word by word and light up under the pointer, labels unscramble, numbers count up, each icon moves its own way.
2026-10-09 23:15:21 -04:00
spoopyghosty0 f631e5fc1b Project page round 3: docs pages, contributors, carousel, a fuller app demo
- Hero: the Frame-side card is the game running in the headset (one view per eye, the scene moving), switching on
  as it lands while its frame rate climbs to 72 and the pacing line draws.
- App demo: working search, right-click menu, select several and install them (queued), install from a link (the
  app's link rules), Screenshots tab with a viewer, Settings with the real themes switching live, Files that take
  real files from the desktop (they never leave the tab), process table with End, Live view quality, launch-test
  result, technical patch ids, toasts; Wi-Fi or USB cable when connecting. Progress ticks no longer rebuild the page.
- Screenshots: a carousel (arrows, keys, swipe, thumbnails, autoplay that pauses for the reader, full screen).
- Compared: four headline differences (free and open source first), every difference as user questions behind
  "Show all differences"; the README says the same.
- Wi-Fi or USB cable said everywhere; the setup command explains itself part by part; first-start steps per system.
- Field notes removed, the notice kept in its own band.
- Built on: contributors wall (code, pull requests, issues; scripts/contributors.mjs, saved list as fallback).
- Docs: user-facing docs/*.md as pages (links rewritten, GitHub heading ids, contents with scroll position, copy
  buttons).
- Games board rows open to show the recipe; the install log replays with another tested game.
2026-10-09 22:29:55 -04:00
spoopyghosty0 82e2a40791 Project page round 2: app demo, livelier hero, comparison, sharper videos
- "Meta Quest" only as a description (headline about the Steam Frame), trademark line in the footer.
- Hero cards: generated covers in the style of the app's placeholder art (hue from the title), the same app icon on
  both sides of the portal, a one-line APK name, stage ticker and progress, Play ripple, sparks; titles sized so
  words never break. Click the portal for the next game; the scene leans toward the pointer.
- "The app": a clickable, simplified FramePort window (Library, game page with patch switches, Steam Frame, Files,
  Live view, Type on Frame, Monitor with live sparklines) and a guided tour from a fresh start: connect the Frame,
  scan a folder, install, play. The showcase videos play in a lightbox.
- Compared: FramePort, FrameDrop and Valve's own tools, from their own pages (checked 2026-10-09); the same table in
  the README.
- record_video.py --size WxH (e.g. 2560x1440): films at that many device pixels; postprod reads the size at call
  time and draws cards at the 1920 layout scaled up. Default output unchanged.
2026-10-09 21:26:37 -04:00
spoopyghosty0 1c158930cd Project page: an Astro site for GitHub Pages, and the install button's landing page
site/ (Astro 7, static, served at spoopyghosty0.github.io/frameport/) takes the Portal look of the UI refresh:
- Hero: a catalog game crosses the logo's tilted portal, from an APK on the PC's (blue) side to a game in the
  Steam library on the Frame's (orange) side; reduced motion holds it halfway, like the logo.
- How it works as one real recipe's install log (PC stages blue, Frame stages orange), the showcase tour and
  screenshots (synced from docs/ at build time, never by hand), field notes on what doesn't work, install steps,
  credits.
- Games board from catalog/games: prebuilt at build time, then refreshed in the browser from main (one contents
  API call, only changed files fetched, 6 h localStorage cache); any failure keeps the built list.
- /install/?manifest=…|?url=…: where an "Install with FramePort" button lands; opens frameport://install, and if
  FramePort didn't take it, says how to get it (download for this OS, try again, copy the link). Link rules mirror
  deeplink.check_url; node tests cover them and the board's rows.

.github/workflows/pages.yml builds and deploys on main (Settings → Pages → Source: GitHub Actions, once).
2026-10-09 20:22:26 -04:00