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FAQ
How should I lay out a game that has OBB files?
Some Quest games come as an APK (the app file) plus .obb files (the game's data). Give every game its own folder,
put the APK in it and put the data in a folder named after the game's package name (for example com.Armature.VR4):
Games/ ← scan this folder (Add games → Scan a folder)
├── Resident Evil 4/ ← one folder per game (any name)
│ ├── VR4.apk ← the APK (any file name)
│ └── com.Armature.VR4/ ← the data folder: exactly the package name
│ ├── main.203.com.Armature.VR4.obb
│ └── patch.203.com.Armature.VR4.obb
└── Beat Saber/
└── com.beatgames.beatsaber.apk ← games without OBBs: just the APK
- Data folder name: the package name (
com.Armature.VR4above) orobb. - Everything in that folder is copied to the Steam Frame, subfolders included, so other data files work too.
- One game per folder. Several APKs in one folder count as one game.
- Scanning: pick the folder that contains the game folders (
Games/above) to add them all, or one game's folder to add just that game. FramePort looks up to 5 levels deep. - A single game: Add games → Add an APK… also finds the data folder next to the APK.
Not sure of the package name? It's in the OBB file names (main.<version>.<package name>.obb), and the game's page
shows it under Details.
Can I scan SideQuest backups or AXRB downloads directly?
Yes. Scan the folder as it is; FramePort finds the APK and its OBB files in both layouts:
SideQuest Backups/ ← scan this folder
└── com.Armature.VR4/ ← one folder per game (the package name)
└── 2026-10-07T02-10-19-171Z/ ← one folder per backup
├── apk/com.Armature.VR4.apk ← the game
├── obb/ ← its OBB files, sent to the Frame
│ ├── main.203.com.Armature.VR4.obb
│ ├── patch.203.com.Armature.VR4.obb
│ └── VR4-Android-Shipping-arm64.apk ← ignored (not a second game)
├── data/ ← the app's own files on the Quest: not needed
├── icon.png
└── manifest.json
AXRB/ ← AXRB's download folder (Downloads/AXRB): scan this folder
├── 1234567890/ ← AXRB's numbers for the game and the build
│ └── 987654321/
│ ├── base.apk ← the game
│ ├── main.203.com.Armature.VR4.obb ← sent to the Frame, with any other files here (DLC)
│ └── patch.203.com.Armature.VR4.obb
└── patched/ ← AXRB's own PC builds: ignored
- Several backups of one game: FramePort uses the newest one. To use another, scan just that backup's folder.
- AXRB's patched builds (
patched/,*-axrb.apk) are converted for AXRB's PC runtime and lack the game's data, so FramePort skips them and, on the next scan, replaces a game that was added from one with the original download. - AXRB export ZIPs: unzip first. A game's ZIP holds
base.apkandAndroid/obb/<package>/, which FramePort finds as is. - The game page says the data file (.obb) is missing although you have one: the backup didn't include it (copy
the game's
Android/obb/<package>folder from the Quest with SideQuest), or it sits in a folder FramePort doesn't look in. Then use the layout in the previous answer. - The game starts and stops at once (Steam shows Resume): add the game again from its original download or backup, click Update on Frame, then Report a problem… on its page if it still stops.