Files
spoopyghosty0--frameport/native/a32translator/bridge/test/libbtest3.cpp
T
UnicronNLandClaude Opus 5.5 98b16b211a a32translator: Android bridge for 32-bit games (first game: AFFECTED The Manor)
32-bit ARM (armeabi-v7a) libraries run inside a normal 64-bit Android app on the
Steam Frame, without Android's native-bridge mechanism (no Lepton changes): each
libX.so becomes libX.a32.so plus a 64-bit stub, next to liba32bridge.so (the
translator + host glue) and liba32rt.so (a 32-bit static-PIE runtime with bionic's
libc/libm/libz/libstdc++ and a loader for the game's libraries). Guest and host
talk through hypercalls (SVC 0, r7 = 0x0a32xxxx).

Bridge (native/a32translator/bridge):
- JNI both ways: generated + hand-written JNIEnv/JavaVM, RegisterNatives and
  Java_* exports through AAPCS64 -> AAPCS32 trampolines, handles for references,
  arrays/strings shared when below 4 GiB, else copied
- NativeActivity glue, libandroid imports (weak, generated from imports.txt)
- GLES 3.2 + extensions + EGL: 996 functions generated from the NDK headers
- OpenSL ES output implemented in the guest, played through AAudio
- VrApi 1.x (Gear VR era) translated to the 64-bit VrApi -> OpenXR bridge,
  including OVRPlugin 1.12's frame layout and its wrapped (app texture) chains
- controller input as Gear VR touchpad/back/gamepad events (UnityPlayer.injectEvent)
- convert.py: prototype of the APK conversion (FramePort patch to follow)
- PC harness with a fake JVM (32 checks, qemu or native) and an on-device test APK

Translator fixes found on the way: guest signals during blocking system calls
and in host code (Boehm GC deadlock in Unity's Mono), static-PIE start files and
PT_TLS/PT_GNU_RELRO bias, host fault chaining, stderr to logcat in bridge mode.

vrapi-bridge: OVP_HEADLESS_TEST=1 skips the wait for a tracked head (automated
tests without a worn headset); upstream-patches/runtime.cpp.patch updated.

Verified on the Frame (2026-10-10): AFFECTED The Manor (Unity 5.6 + Mono,
OVRPlugin 1.12) runs in the headset with picture and sound; controls in progress.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:41:43 +02:00

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C++

// Guest test library (armv7, C++, static libc++): exceptions thrown and caught inside a guest library unwind
// through the runtime's dl_unwind_find_exidx; static constructors run at load.
#include <stdexcept>
#include <string>
#include <vector>
static std::vector<int> g_init{1, 2, 3}; // a static constructor
static int thrower(int x)
{
if (x > 2) throw std::runtime_error("too big: " + std::to_string(x));
return x;
}
extern "C" int cxx_test(int n)
{
int caught = 0;
for (int k = 0; k < n; k++) {
try {
thrower(k);
} catch (const std::runtime_error &e) {
if (std::string(e.what()).find("too big") == 0) caught++;
}
}
return caught * 100 + (int)g_init.size();
}