This website requires JavaScript.
Explore
Help
Sign In
steam-frame
/
spoopyghosty0--frameport
Watch
1
Star
0
Fork
0
mirror of
https://github.com/spoopyghosty0/frameport.git
synced
2026-10-17 11:01:39 +02:00
Code
Issues
Packages
Projects
Releases
32
Wiki
Activity
Files
v1.0.2
spoopyghosty0--frameport
/
artifacts
T
History
spoopyghosty0
aff939a6d8
BlazeRush native fixes (GitHub
#57
, Klownicle's guide): GL shim gl_int_attribs (integer vertex inputs fed as floats re-set with glVertexAttribIPointer per draw, per-context reflection dropped on link/binary/delete) and gl_highp_markers (matching vertex shaders compute in highp); VrApi bridge answers FOV properties 7/8 before any session with the live FOV saved by an earlier session (also located before tracking); FrameBridge logs the runtime's unscaled eye size
2026-10-10 23:18:41 -04:00
..
arm64-v8a
BlazeRush native fixes (GitHub
#57
, Klownicle's guide): GL shim gl_int_attribs (integer vertex inputs fed as floats re-set with glVertexAttribIPointer per draw, per-context reflection dropped on link/binary/delete) and gl_highp_markers (matching vertex shaders compute in highp); VrApi bridge answers FOV properties 7/8 before any session with the live FOV saved by an earlier session (also located before tracking); FrameBridge logs the runtime's unscaled eye size
2026-10-10 23:18:41 -04:00
armeabi-v7a
BlazeRush native fixes (GitHub
#57
, Klownicle's guide): GL shim gl_int_attribs (integer vertex inputs fed as floats re-set with glVertexAttribIPointer per draw, per-context reflection dropped on link/binary/delete) and gl_highp_markers (matching vertex shaders compute in highp); VrApi bridge answers FOV properties 7/8 before any session with the live FOV saved by an earlier session (also located before tracking); FrameBridge logs the runtime's unscaled eye size
2026-10-10 23:18:41 -04:00
dex
FramePort: modular Quest → Steam Frame porting app
2026-09-28 21:00:29 -04:00
hevc
Shared video decoder (codec revision 8): hidden VP9 frames no longer end the EOS drain early
2026-10-10 02:22:48 -04:00
linux-arm64
Oculus Rift / PC VR support, GUI overhaul, artwork and Frame tooling
2026-09-30 00:35:19 -04:00
linux-arm64-bin
Live view: the panel warns when the Frame drops frames (encoder stats per 10 s: late + skipped slots >= 5 %, 'choose a lower quality'); fp_venc stats add per-window convert/write timing and no-free-buffer counts to find why 1080p stalled (owner: 1080p choppy, 360p smooth; log: 208 of 320 slots, 172 late, 104 skipped)
2026-10-07 18:09:15 -04:00
win-x64
Quest binary fixes, PC VR launch modes + SteamVR tuning, file sending, GUI scaling
2026-09-30 21:51:37 -04:00
SHA256SUMS
BlazeRush native fixes (GitHub
#57
, Klownicle's guide): GL shim gl_int_attribs (integer vertex inputs fed as floats re-set with glVertexAttribIPointer per draw, per-context reflection dropped on link/binary/delete) and gl_highp_markers (matching vertex shaders compute in highp); VrApi bridge answers FOV properties 7/8 before any session with the live FOV saved by an earlier session (also located before tracking); FrameBridge logs the runtime's unscaled eye size
2026-10-10 23:18:41 -04:00