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steam-frame
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spoopyghosty0--frameport
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v1.0.2
spoopyghosty0--frameport
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scripts
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spoopyghosty0
9149eaecd7
Patch reference: scripts/patch_docs.py generates docs/PATCHES.md (every patch and game setting, anchors per id) and the site's id map; --check test, catalog PRs regenerate it
2026-10-11 00:58:51 -04:00
..
showcase
Showcase: the pretend setup server has open_asks/prune like the real one (the install tutorial failed to record); test that it offers everything the GUI uses
2026-10-10 23:25:14 -04:00
catalog_from_issue.py
BlazeRush works (GitHub
#57
, from Klownicle's guide; headset check pending): frame.blazerush (1.0.349 only, fingerprint + words checked: avatar wait NOP, avatar renderer RET, shader cache cache/br_shader_v1), device.config_sync (agent v78: saved resolution in user_config.xml from the runtime eye size x scale at finalize, settings changes and before each start), catalog recipe with the GL shim fixes and scale 1.7, triage vrapi-fov-before-tracking / gl-integer-attribs
2026-10-10 23:18:42 -04:00
compat_list.py
Docs: shorter, consistent copy
2026-10-10 16:34:19 -04:00
dev_version.py
Dev builds on demand: CI "Run workflow" (dev ticked, optional notes for testers) publishes the rolling
dev
pre-release with version <next patch>.dev<run>; Settings → Updates → "Install the latest dev build…" installs it like an update (automatic checks still ignore it; the next release is offered normally)
2026-10-05 08:30:05 -04:00
eval_heuristics.py
Lines within 120 columns everywhere (CI lints without exceptions); community and licence files; docs updated
2026-10-02 14:18:41 -04:00
i18n_extract.py
Customize: every patch described in plain words with a plain reason (Standard / From the tested recipe / Turned on by you …); 'Show technical details' (remembered) adds ids, exact effects, exact reasons and parameters
2026-10-02 18:42:02 -04:00
package.py
Portal theme, FramePort logo and glyphs, live theme switching in Settings
2026-10-07 20:00:30 -04:00
patch_docs.py
Patch reference: scripts/patch_docs.py generates docs/PATCHES.md (every patch and game setting, anchors per id) and the site's id map; --check test, catalog PRs regenerate it
2026-10-11 00:58:51 -04:00
scrub_library.py
Lines within 120 columns everywhere (CI lints without exceptions); community and licence files; docs updated
2026-10-02 14:18:41 -04:00
ui_smoke.py
Install links: the homepage's example button is a demo link (frameport.app/demo/cool-game.json, published on the site). FramePort recognises every form of it without any network request and answers with a demo install question for "Cool Game"; Install tosses its cover out of the logo's portal (easter eggs off: "Nice, it works!"), nothing is downloaded or added. The landing page marks it as a demo link; open-link says it's the demo and stops
2026-10-10 21:47:57 -04:00
update_smoke.py
Lines within 120 columns everywhere (CI lints without exceptions); community and licence files; docs updated
2026-10-02 14:18:41 -04:00
usb_autotest.py
scripts/usb_autotest.py: one autonomous USB-cable test (Windows adapters/driver/USB class via powershell.exe from WSL, the Frame's gadget units and NetworkManager setup, Frame -> PC over the cable, SSH + upload speed over USB vs Wi-Fi), Markdown report
2026-10-05 13:52:32 -04:00