iChris4
d85e292b12
Presentation-stage fix & Added screen_pane type override
2026-07-23 17:45:43 +02:00
iChris4
b4796daa35
Added Frame Size from XFB Copy, Small 3D Viewports and Detect Render-to-Texture Viewports
2026-07-23 00:14:58 +02:00
iChris4
e7662f3c8b
Removed "LockHeadPosePerFrame " and "AutoImmediateXFB "in VR Hacks
2026-07-21 17:06:40 +02:00
iChris4
2aa5f3b2ca
Added "Controller Anchor" type to the group elements override
2026-07-19 17:56:55 +02:00
iChris4
e77555d766
XFB pose stamps & EFB clear moved off the present path
2026-07-18 23:24:17 +02:00
iChris4
3bfa9ad3ec
Improved passthrough & Added XRPacingThread
2026-07-12 01:32:52 +02:00
iChris4
19ba9b05fa
Opcode Replay Fix & Lock Head Pose Per Frame Fix
2026-04-23 16:43:59 +02:00
iChris4
4a70fd2fbe
VR Pane UI
2026-04-10 19:51:45 +02:00
iChris4
a2dad38be5
Add OpenXR support and related VR changes
2026-04-07 00:18:01 +02:00
Jordan Woyak
cc331feb02
VideoCommon: Make Presenter aware of the next swap time to eliminate unsafe usage of GetTicks() with ImmediateXFB + DualCore.
2025-11-11 20:01:52 -06:00
Jordan Woyak and Dentomologist
f289b06e0d
Common: Make HookableEvent use non-static data.
...
Co-authored-by: Dentomologist <dentomologist@gmail.com >
2025-11-02 17:30:43 -06:00
iwubcode
ee7c476e24
VideoCommon: move global variables out of BPFunctions
2025-10-31 13:27:50 -05:00
iwubcode
14459bcc1b
VideoBackends / VideoCommon: rename member variables in RenderState to be consistent
2025-08-23 13:50:22 -05:00
Dentomologist
3cc00c0676
DolphinAnalytics: Use Pascal case for GameQuirk enum
2025-08-14 13:54:23 -07:00
Jordan Woyak
4aa056dd4d
BPStructs: Add TODO for unsafe usage of GetTicks.
2025-04-08 19:58:31 -05:00
JosJuice
c204b33314
VideoCommon/BPStructs: Add a missing bounds check
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Happened to find this when working on the previous commit.
2024-04-20 18:31:08 +02:00
JosJuice
3cfa233b63
VideoCommon: Use GetSpanForAddress safely in texture decoding
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Now only VertexLoader remains... But that one might be tricky.
2024-04-20 18:31:08 +02:00
JosJuice
54773bc5d2
VideoCommon: Remove calls to GetPointer
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This fourth part of my series of patches to get rid of unsafe uses of
GetPointer takes care of the "easy" cases in VideoCommon. Three uses of
GetPointer now remain in Dolphin: VertexLoaderManager, TextureInfo, and
the software renderer's TextureSampler.
2024-04-09 21:08:57 +02:00
Lioncash
cac66317aa
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
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Instead, we make the event take a reference to the system and then pass
it in when the event is triggered.
This does introduce two other accessors, but these are much easier to
refactor out over time, and without modification to the existing event
interface.
2024-01-31 13:12:09 -05:00
Admiral H. Curtiss
9a3e770c23
Migrate SConfig::bWii to System.
2024-01-31 12:54:07 +01:00
Admiral H. Curtiss
637fd49909
FifoRecorder: Move instance to System.
2024-01-12 15:06:06 +01:00
Admiral H. Curtiss
fc2ec826d4
FifoPlayer: Move instance to System.
2024-01-05 20:15:18 +01:00
Lioncache
e539dbba4c
VideoCommon/PixelEngine: Passthrough system instance in constructor
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Simplifies the interface in terms of usage
2023-12-22 14:19:26 -05:00
iwubcode
849a0c13b5
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
Pokechu22
3984d1964b
Fix accidental fallthrough in BPStructs
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This caused us to update the indirect texture information in shaders more often than we needed to, which probably doesn't matter in practice since it's only used in ubershaders and copyyscale and stride are generally only updated before EFB/XFB copies, which generally will have other changes afterwards.
2023-11-12 10:39:56 -08:00
Pokechu22
da8407e01c
Add descriptions for more BP registers
2023-11-11 23:32:17 -08:00
Pokechu22
ea41d0e384
Convert BPMEM_LOADTLUT1 to a struct
2023-11-11 23:32:17 -08:00
Pokechu22
6bad17b170
Rename bpmem.copyMipMapStrideChannels to bpmem.copyDestStride
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As far as I can tell, it has nothing to do with the mipmap/half_scale functionality, but does change based on the width of the destination texture (and the destination texture is half the width if half_scale is set). The comment that was there (which dates back to the initial megacommit) seems to not have accounted for the width aspect; it was first used as an actual stride in bbbe898839 (the first commit that used it at all).
2023-11-11 23:32:14 -08:00
Dentomologist
9cabf20aaa
Fifo: Convert MemoryUpdate::Type to enum class
2023-09-02 18:19:26 -07:00
Admiral H. Curtiss
069280ddc6
HW/VideoInterface: Refactor to class.
2023-03-11 12:50:35 +01:00
Scott Mansell
e0a1631659
Add comment about "end of frame"
2023-02-09 18:36:20 +13:00
Scott Mansell
4422af1272
Cleanup headers
2023-02-09 18:36:20 +13:00
Scott Mansell
31cfe8250d
Lint fixes
2023-02-09 18:36:20 +13:00
Scott Mansell
11de923dcb
Move xfb tracking and IR scaling out of RenderBase
2023-02-09 18:36:20 +13:00
Scott Mansell
3be63221c7
Renderer still needs to track swaps for savestates
2023-01-31 19:41:24 +13:00
Scott Mansell
2a18b34a73
Wire up frame before/after events
2023-01-31 19:41:24 +13:00
Scott Mansell
99d3e489ea
Move BoundingBox out of RenderBase
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They were essentially just pass-though methods
2023-01-31 19:41:24 +13:00
Scott Mansell
606c18210d
TextureCache: Refactor with smart pointers
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The whole ownership model was getting a bit of a mess, with a some
of special cases to deal with. And I'm planning to make it even more
complex in the future.
So here is some upfront work to convert it over to reference counted
pointers.
2023-01-31 18:29:47 +13:00
Admiral H. Curtiss
cb0a603c72
VideoCommon: De-globalize GeometryShaderManager class.
2022-12-29 15:33:19 +01:00
Admiral H. Curtiss
50625728e0
VideoCommon: De-globalize VertexShaderManager class.
2022-12-28 15:52:29 +01:00
Admiral H. Curtiss
725bd64ec2
VideoCommon: De-globalize PixelShaderManager class.
2022-12-27 20:13:24 +01:00
Admiral H. Curtiss
c486baffe6
VideoCommon/PixelEngine: Pass Core::System to methods.
2022-12-11 21:57:30 +01:00
Admiral H. Curtiss
ec8aaf1f30
VideoCommon/PixelEngine: Refactor to class, move to Core::System.
2022-12-11 21:57:19 +01:00
Admiral H. Curtiss
5624dd6d39
VideoCommon/Fifo: Refactor to class, move to Core::System.
2022-12-10 17:16:19 +01:00
Admiral H. Curtiss
839db591d9
HW/Memmap: Refactor Memory to class, move to Core::System.
2022-12-03 13:27:02 +01:00
Admiral H. Curtiss
c9558ecb4c
CoreTiming: Refactor to class.
2022-11-27 03:47:12 +01:00
Robin Kertels
779fe13e62
VideoCommon: Update EFB peek cache on draw done and tokens
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Massively improves performance in Mario Galaxy on Android.
2022-10-01 18:08:38 +02:00
Pokechu22
39569392bd
VideoCommon: Add statistics for draw done and token commands
2022-09-26 16:19:54 -07:00
Pokechu22
3fb09e3297
Fifo analyzer: Improve some BP descriptions
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Mainly, the improvements are passing in the current command ID so that e.g. stage numbers can be directly included, instead of saying 0/1 or even/odd.
2022-08-29 11:10:05 -07:00
Pokechu22
bed278d3b7
Create dedicated enum for EFB/XFB gamma correction
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This also changes the behavior for the invalid gamma value, which was confirmed to behave the same as 2.2.
Note that currently, the gamma value is only used for XFB copies, even though hardware testing indicates it also works for EFB copies. This will be changed in a later commit.
2022-07-15 12:29:40 -07:00