22 Commits
Author SHA1 Message Date
iChris4 ffe128309f Add tracked eye projection rows to OpenXRManager for HUD independence 2026-09-30 19:55:15 +02:00
iChris4 6ff81b072f Added Screen Pane Depth options type "Original, Physical, Flat" 2026-07-23 23:40:13 +02:00
iChris4 d85e292b12 Presentation-stage fix & Added screen_pane type override 2026-07-23 17:45:43 +02:00
iChris4 5f651538d3 Removed depreciated Auto Layer and Layer Offset 2026-07-21 21:01:36 +02:00
iChris4 e7662f3c8b Removed "LockHeadPosePerFrame " and "AutoImmediateXFB "in VR Hacks 2026-07-21 17:06:40 +02:00
iChris4 954bd71aac Added Metroid 3D HUD Depth Fix Stable combat HUD body range 2026-06-15 01:11:44 +02:00
iChris4 31fcefd3d2 Metroid 3D HUD no longer anchors depth from the first draw 2026-06-14 01:42:13 +02:00
iChris4 e911bec8b3 Fix Metroid Prime 3D VR HUD 2026-06-13 22:26:22 +02:00
iChris4 4a70fd2fbe VR Pane UI 2026-04-10 19:51:45 +02:00
iChris4 a2dad38be5 Add OpenXR support and related VR changes 2026-04-07 00:18:01 +02:00
Admiral H. Curtiss cb0a603c72 VideoCommon: De-globalize GeometryShaderManager class. 2022-12-29 15:33:19 +01:00
TellowKrinkle 68f49df0f8 VideoCommon: Add vertex shader point and line expansion 2022-10-22 20:13:24 -05:00
Pierre Bourdon e149ad4f0a treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
degasus 7833ff25df VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
Pierre Bourdon 3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Lioncash d9fec92628 VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things
being indirectly included.
2016-01-17 20:11:45 -05:00
Tillmann Karras 30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
Jules Blok d09af2dbba GeometryShaderManager: Set stereo parameters in a SetConstants() call.
Doing it in SetProjectionChanged() is too early because the projection type is not set yet.
2014-12-20 13:16:26 +01:00
Jules Blok 1af3d8447a GeometryShaderManager: Set the constants within the callbacks. 2014-12-18 00:37:09 +01:00
Jules Blok 332ba4b210 GeometryShaderManager: Upload Line/Point width constants. 2014-12-15 22:47:35 +01:00
Jules Blok b406e4e1f2 VideoCommon: Add a separate constants buffer for the geometry shader. 2014-12-14 21:23:13 +01:00