iChris4
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1793f16d6d
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Removed Element Depth
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2026-07-22 02:52:37 +02:00 |
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iChris4
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5f651538d3
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Removed depreciated Auto Layer and Layer Offset
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2026-07-21 21:01:36 +02:00 |
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iChris4
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a5d08016a4
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Added Controller Anchor to Shader and Texture Override Tool
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2026-07-21 19:51:32 +02:00 |
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iChris4
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eca3105a0b
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Added Camera Anchor to Shader and Texture Override Tool
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2026-07-21 18:36:46 +02:00 |
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iChris4
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8aa116d0e2
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Added Custom FPV UPM Value
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2026-07-21 17:49:31 +02:00 |
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iChris4
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e7662f3c8b
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Removed "LockHeadPosePerFrame " and "AutoImmediateXFB "in VR Hacks
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2026-07-21 17:06:40 +02:00 |
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iChris4
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7ba102775f
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Added "Configure in VR" to the GameCube bindings
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2026-07-21 15:12:49 +02:00 |
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iChris4
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d94a5a0cfe
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Updated "Configure in VR" Wii Remote OpenXR controller bindings
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2026-07-20 02:53:55 +02:00 |
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iChris4
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2aa5f3b2ca
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Added "Controller Anchor" type to the group elements override
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2026-07-19 17:56:55 +02:00 |
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iChris4
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b44ac1f850
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Added "Camera Anchor" type to Group Element Override
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2026-07-19 04:51:48 +02:00 |
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iChris4
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405f30d211
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Added "Auto-Exclude EFB Effects" to 2D Virtual Screen
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2026-07-19 01:29:05 +02:00 |
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iChris4
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e77555d766
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XFB pose stamps & EFB clear moved off the present path
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2026-07-18 23:24:17 +02:00 |
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iChris4
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4825e49442
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Added "Exact Screen Depth" mode
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2026-07-18 16:47:07 +02:00 |
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iChris4
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63a8bf0714
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Vulkan Multiview Fixes for Ubershaders and EFB clears
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2026-07-18 00:02:36 +02:00 |
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iChris4
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a77f7c85d3
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D3D12 Texture2DArray OpenXR swapchain
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2026-07-17 04:33:48 +02:00 |
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iChris4
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e61053a0ba
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Added Semantic VS/GS family signatures
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2026-07-17 04:06:11 +02:00 |
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iChris4
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053caf07ce
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Fix Vulkan Virtual 2D Screen Clamping
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2026-07-16 22:57:22 +02:00 |
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iChris4
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dbafa8bdf4
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XR CPU Thread affinity
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2026-07-16 17:32:10 +02:00 |
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iChris4
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a4a4eec869
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Defer eye blit to submit time
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2026-07-16 15:38:48 +02:00 |
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iChris4
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3bfa9ad3ec
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Improved passthrough & Added XRPacingThread
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2026-07-12 01:32:52 +02:00 |
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iChris4
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490695d83f
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Added foveated rendering
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2026-07-11 04:16:02 +02:00 |
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iChris4
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19d89d4ba0
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Merge branch 'openxr-work' of https://github.com/iChris4/dolphinXR into openxr-work
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2026-07-10 16:04:21 +02:00 |
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iChris4
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493b440411
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Added D3D12 OpenXR Support
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2026-07-10 16:01:42 +02:00 |
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iChris4
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7ad9950f70
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ClearEFB passthrough optimization
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2026-07-10 00:28:08 +02:00 |
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iChris4
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1db9a150c7
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Added Quest Passthrough
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2026-07-10 00:03:19 +02:00 |
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iChris4
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cb29dca54f
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Auto Layer Spread false by default
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2026-07-08 02:21:00 +02:00 |
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iChris4
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758d2915e4
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Skip Shader/Elements/Textures overrides in flat 2D cinema mode
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2026-07-08 00:03:17 +02:00 |
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iChris4
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102605f2da
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Added Missing Files
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2026-07-07 05:42:37 +02:00 |
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iChris4
|
d9565464a9
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Added 2D "cinema" mode
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2026-07-07 05:37:17 +02:00 |
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iChris4
|
bc7a7dbe67
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Updated Passthrough Mode
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2026-07-07 04:11:24 +02:00 |
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iChris4
|
a5e3bbf159
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Restored the direct-to-HMD switch
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2026-07-04 04:40:14 +02:00 |
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iChris4
|
f7abfcd745
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Initial OpenGL VR Support
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2026-07-04 02:43:15 +02:00 |
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iChris4
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fc43c99159
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Added Texture Element Overrides for Quest
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2026-07-02 16:39:03 +02:00 |
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iChris4
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64f2644f95
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Get the real frame height from the full-screen clear
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2026-07-02 14:16:28 +02:00 |
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iChris4
|
0bfc92ee6d
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Added MP3 & MPT to layered palette conversion path
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2026-06-21 06:40:21 +02:00 |
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iChris4
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23a498f7d2
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GetMetroidHydraHudSettings per-draw GetGameID() calls removed
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2026-06-21 04:34:19 +02:00 |
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iChris4
|
c4b005b540
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Metroid profile is now resolved once per session instead of per draw
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2026-06-21 04:16:15 +02:00 |
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iChris4
|
3e2093b537
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Removed draw call filter
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2026-06-20 23:34:46 +02:00 |
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iChris4
|
d36e773823
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Removed Clear EFB
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2026-06-20 20:17:32 +02:00 |
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iChris4
|
c61ca1ed0e
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Added Clear EFB
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2026-06-20 19:42:50 +02:00 |
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iChris4
|
30eeb5902b
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Locking vertical scroll for Candidates
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2026-06-19 18:17:50 +02:00 |
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iChris4
|
c5e1c03dc3
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New "Projection Type" filter
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2026-06-19 01:23:48 +02:00 |
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iChris4
|
9a839ab7a3
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EH Stops Recording Draws when box unchecked
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2026-06-16 23:44:21 +02:00 |
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iChris4
|
bf9e55b5fb
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Metroid XRayEffect Update
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2026-06-16 23:21:13 +02:00 |
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iChris4
|
54bd17d507
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Removed skips for METROID_SCAN_ICONS and METROID_SCAN_CROSS
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2026-06-16 22:37:20 +02:00 |
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iChris4
|
9f775df19d
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Metroid Depth 3D HUD Using Grappeling Hook & Fix Scanner Lines
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2026-06-16 01:05:06 +02:00 |
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iChris4
|
954bd71aac
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Added Metroid 3D HUD Depth Fix Stable combat HUD body range
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2026-06-15 01:11:44 +02:00 |
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iChris4
|
31fcefd3d2
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Metroid 3D HUD no longer anchors depth from the first draw
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2026-06-14 01:42:13 +02:00 |
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iChris4
|
b9592c3f69
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Thermal Visor 3D HUD
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2026-06-14 00:08:14 +02:00 |
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iChris4
|
06592e5f52
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Improve Vulkan OpenXR performance and compatibility
|
2026-06-13 22:26:39 +02:00 |
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