mirror of
https://github.com/thejerf/baijiSteamVR.git
synced 2026-10-23 21:03:57 +02:00
- Fixed a bug where pushing items over queue's size left it in a corrupted state - For non-trivial types, have clear() and pop() run destructors - Added emplace(args...) - Added empty() FixedSizeQueue has semantics of a circular buffer, so pushing items continuously is expected to keep overwriting oldest elements gracefully. Tests have been updated to verify correctness of a previously bugged behaviour and to verify correctness of destructing non-trivial types