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steam-frame/thejerf--baijiSteamVR
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mirror of https://github.com/thejerf/baijiSteamVR.git synced 2026-10-27 01:03:09 +01:00
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40dcf1c2e2aefe7cfd70118d2c797acb71bb9cc7
thejerf--baijiSteamVR/Source/Core/VideoBackends/Null
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Pierre Bourdon e149ad4f0a treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
..
CMakeLists.txt
normalize common filenames in VideoBackends/Null
2021-01-27 14:29:48 -08:00
NullBackend.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullRender.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullRender.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullTexture.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullTexture.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullVertexManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullVertexManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PerfQuery.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureCache.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VideoBackend.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
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