Logo
Explore Help
Sign In
steam-frame/thejerf--baijiSteamVR
Watch 1
Star 0 Fork 0
mirror of https://github.com/thejerf/baijiSteamVR.git synced 2026-10-29 00:02:35 +01:00
Code Issues Packages Projects Releases 2 Wiki Activity
Files
d04af15ad442d410ebc9d2ba348fea062eb89d92
thejerf--baijiSteamVR/Source/Core/VideoBackends
T
History
Jules Blok a224c604a3 D3D: Use a 32-bit floating point depth buffer.
2015-05-08 14:32:22 +02:00
..
D3D
D3D: Use a 32-bit floating point depth buffer.
2015-05-08 14:32:22 +02:00
OGL
VideoBackends: Use the new divisor when clearing the depth buffer.
2015-05-08 14:32:22 +02:00
Software
Fifo: rewrite sync on idle skipping hack
2015-04-06 12:35:35 +02:00
CMakeLists.txt
Merge of GL-AutoChoose.
2014-01-18 04:11:59 +00:00
Powered by Gitea Version: 28.1.0 Page: 170ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API