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31 lines
731 B
C++
31 lines
731 B
C++
#pragma once
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#include <string>
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#include <utility>
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#include <vector>
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namespace twitch {
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struct HttpRequest {
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std::string method = "GET";
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std::string url;
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std::vector<std::pair<std::string, std::string>> headers;
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std::string body;
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};
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struct HttpResponse {
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int status = 0;
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std::string body;
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};
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// Implemented per platform (libcurl on Linux, EVO's network code on PS5).
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// Implementations only need to support the methods "GET" and "POST".
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// send() returns any HTTP status, including 4xx/5xx.
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// It throws NetworkError only when no HTTP response was received at all.
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class HttpClient {
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public:
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virtual ~HttpClient() = default;
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virtual HttpResponse send(const HttpRequest& request) = 0;
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};
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} // namespace twitch
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