mirror of
https://github.com/Dingo-Shenanigans/ReSkate.git
synced 2026-10-26 05:56:39 +01:00
Docs: macOS and music source setup move to the docs site instead of files in the repo
MACOS-SETUP.md and MUSIC-SETUP.md are now docs.reskate.dev/macos and docs.reskate.dev/music-sources; the README links them.
This commit is contained in:
1 parent
cd45a77843
commit
b739861fdf
4 files changed
+7
-250
No files matched your search
@@ -1,44 +0,0 @@
|
||||
# ReSkate on macOS (Steam for Mac + NotProton / CrossOver)
|
||||
|
||||
ReSkate has no macOS build. It runs through a Wine-based Steam compatibility tool on top of the
|
||||
Steam for Mac client, set up much like Linux (see the README). Found and first tested by codejunky
|
||||
on an M1 Pro with macOS 26 and NotProton on CrossOver 26.3: the launcher showed *Welcome, <your
|
||||
name>* and the game reached the Hub.
|
||||
|
||||
## Setup
|
||||
|
||||
1. Install skate. with Steam for Mac.
|
||||
2. Install the compatibility tool, then in Steam → skate. → Properties → Compatibility, force it.
|
||||
3. Put `ReSkateLauncher.exe` and `ReSkate.dll` in a new, empty folder of their own, for example
|
||||
`~/Games/ReSkate` (not Steam's skate. folder: the launcher refuses to run from there).
|
||||
4. In Steam → skate. → Properties → Launch Options, enter this with your own folder's path:
|
||||
|
||||
```
|
||||
/bin/bash -c 'export ROSETTA_ADVERTISE_AVX=1; exec "${@/*EAAntiCheat.GameServiceLauncher.exe//Users/you/Games/ReSkate/ReSkateLauncher.exe}"' -- %command%
|
||||
```
|
||||
|
||||
5. Press **Play** on skate. in your Steam library. Start it from Steam rather than running the
|
||||
launcher yourself: the launcher finds your Steam account through what Steam gives the
|
||||
compatibility tool. The first time, it installs its own copy of the game into that folder.
|
||||
|
||||
### Why this launch option
|
||||
|
||||
- **`/bin/bash`, not `bash`.** Steam for Mac runs a launch option directly, without a shell, so
|
||||
`bash` alone fails to start (*Failed to spawn process*, OS error 260); the full path works.
|
||||
- **`ROSETTA_ADVERTISE_AVX=1`.** Without it the game stops at a *Below Min Spec* dialog: it checks
|
||||
that the CPU reports F16C and OSXSAVE, which Rosetta 2 runs but does not report unless told to.
|
||||
It has to be set before Wine starts, so it goes in the launch option.
|
||||
- **The `${@/…/…}` swap** is the Linux one: Steam would start EA's anti-cheat launcher, which does
|
||||
not run under Wine, and this starts ReSkate's launcher in its place.
|
||||
|
||||
The setup above, with the launcher in a folder of its own, has not been tested on a Mac yet (it was
|
||||
first tested with the launcher beside `Skate.exe`, the setup ReSkate used then).
|
||||
|
||||
## If the launcher says Steam is not running
|
||||
|
||||
The launcher reads the signed-in account from Steam's `config/loginusers.vdf`. Under a Wine-based
|
||||
tool on macOS, Steam points the tool inside its app bundle rather than at that folder, and the tool
|
||||
keeps no record of the running Steam client where Windows has one; the launcher looks up from the
|
||||
bundle for `config/loginusers.vdf` and, started by Steam this way, takes the account it marks as
|
||||
most recent. If it still says Steam is not running, check that skate. was started from the Steam
|
||||
library with the launch option above, and that Steam is signed in.
|
||||
-203
@@ -1,203 +0,0 @@
|
||||
# ReSkate music sources: setup
|
||||
|
||||
ReSkate can play **Spotify**, **YouTube Music**, **your own music files**, **internet radio** and
|
||||
**any app on your PC** through the in-game music player. Each one shows up as its own row in the game's music screen, with tiles you pick
|
||||
like any other playlist. Pause, next, track name and cover art all work from the game.
|
||||
|
||||
Everything is set up from one page in your browser. Each source has numbered steps on the page
|
||||
that tick off as you do them, so you can also just follow the page.
|
||||
|
||||
## Open the setup page
|
||||
|
||||
1. Start the game.
|
||||
2. Press **~** to open the console.
|
||||
3. Type `music setup` and press Enter. (The menu's **MUSIC** page has a button for it too, under **SOURCES**.)
|
||||
|
||||
Your browser opens `http://127.0.0.1:8421/`. The page only works on the PC the game is running
|
||||
on, and only while the game is running.
|
||||
|
||||
> A new row or tile can take a game restart to show up. If you set something up and don't see
|
||||
> it in the music screen, restart the game once.
|
||||
|
||||
---
|
||||
|
||||
## Spotify
|
||||
|
||||
**You need:** Spotify Premium. A free account cannot play to the game: if you pick **ReSkate**
|
||||
with one, the game tells you so on the setup page and forgets it.
|
||||
|
||||
### Play Spotify through the game
|
||||
|
||||
1. Start the game. Windows may ask whether to allow the game through the firewall: allow it on
|
||||
private networks. Spotify uses this to find the game.
|
||||
2. Open Spotify on your phone or PC, on the same network as the game.
|
||||
3. Open Spotify's device list and pick **ReSkate**.
|
||||
|
||||
That's it. You only do this once; after that the game signs in by itself.
|
||||
|
||||
In the game's music screen, open the **Spotify** row and pick the **Spotify** tile. Whatever
|
||||
Spotify was playing carries on through the game. If nothing was playing, it starts your Liked
|
||||
Songs on shuffle.
|
||||
|
||||
### Show your own playlists (optional)
|
||||
|
||||
To get your playlists and Liked Songs as tiles, with their tracks listed, ReSkate needs a
|
||||
Spotify developer app. This is free and takes a couple of minutes.
|
||||
|
||||
1. Go to <https://developer.spotify.com/dashboard> and sign in.
|
||||
2. Create an app. Any name and description will do.
|
||||
3. Add this redirect URI exactly: `http://127.0.0.1:47824/callback`
|
||||
4. Copy the app's **Client ID**.
|
||||
5. On the setup page, under **Spotify → Show your own playlists**, paste the Client ID and press **Save**.
|
||||
6. Press **Sign in with Spotify** and approve it in the browser tab that opens.
|
||||
|
||||
Your first 50 playlists appear, each with its first 50 tracks. Liked Songs shows your 50 most
|
||||
recent. Pressing a track in the game starts Spotify at that track.
|
||||
|
||||
---
|
||||
|
||||
## YouTube Music
|
||||
|
||||
**You need:** nothing installed beforehand. ReSkate downloads one small tool for you.
|
||||
|
||||
> Playing YouTube this way is against YouTube's terms of service. Whether to use it is up to you.
|
||||
|
||||
1. On the setup page, under **YouTube Music**, press **Download and set up**. This downloads
|
||||
`yt-dlp` (about 18 MB) from its official GitHub releases.
|
||||
2. Paste a link to a YouTube or YouTube Music **video or playlist** and press **Add**.
|
||||
Up to 100 songs per playlist, 12 playlists.
|
||||
3. In the game's music screen, open the **YouTube Music** row and pick your playlist, or press
|
||||
a song in it.
|
||||
|
||||
Each song takes about two seconds to start.
|
||||
|
||||
### Songs that get skipped
|
||||
|
||||
Private and age-restricted songs only play if YouTube can see you're signed in. If songs are
|
||||
being skipped:
|
||||
|
||||
1. In your browser, signed in to YouTube, install the extension
|
||||
**Get cookies.txt LOCALLY**.
|
||||
2. On youtube.com, use it to export a `cookies.txt`.
|
||||
3. On the setup page, under **YouTube Music → Songs being skipped?**, choose that file.
|
||||
|
||||
ReSkate downloads one more small tool (QuickJS, about 2 MB) the first time you add a sign-in;
|
||||
there is nothing else to install. With a sign-in set, each song takes about seven seconds to
|
||||
start instead of two. If you have **Node.js** installed, ReSkate uses that instead and it is
|
||||
about twice as fast.
|
||||
|
||||
Treat `cookies.txt` like a password: it is your YouTube sign-in. It stays on your PC, and the
|
||||
**Remove cookies.txt** button deletes it. Cookies expire, so if songs start skipping again
|
||||
weeks later, export a fresh file.
|
||||
|
||||
---
|
||||
|
||||
## Local files
|
||||
|
||||
Plays music saved on your PC: MP3, M4A, AAC, Ogg, FLAC and WAV.
|
||||
|
||||
1. Open the folder with your music in File Explorer, click the address bar at the top and copy
|
||||
what it shows.
|
||||
2. On the setup page, under **Local files**, paste it and press **Add**. Or press
|
||||
**Or use my Music folder**.
|
||||
3. In the game's music screen, open the **Local Files** row and pick the folder, or press a
|
||||
song in it.
|
||||
|
||||
Each folder is a tile with up to 200 songs, including the folders inside it. Song names and
|
||||
covers come from the files' tags; a file with no tags is named after its file name
|
||||
(`Artist - Title.mp3` works best). Up to 12 folders.
|
||||
|
||||
Added new files to a folder? Press **Rescan** next to it on the setup page.
|
||||
|
||||
---
|
||||
|
||||
## Online radio
|
||||
|
||||
Plays live internet radio stations. Each station you add is its own tile.
|
||||
|
||||
1. On the setup page, under **Online radio**, type part of a station's name and press
|
||||
**Search**. This searches [radio-browser.info](https://www.radio-browser.info), a free public
|
||||
directory.
|
||||
2. Press **Add** next to the station you want. Up to 24 stations.
|
||||
3. In the game's music screen, open the **Online Radio** row and pick the station.
|
||||
|
||||
The track name updates as the station changes song, when the station sends it. Radio is live,
|
||||
so pausing leaves the station and playing tunes back in; there is no next or previous.
|
||||
|
||||
If you have a stream's address instead, open **Have a stream's address instead?** and paste it.
|
||||
MP3 and AAC streams work, and `.pls` / `.m3u` links to them. Addresses ending in `.m3u8` (HLS)
|
||||
are not supported.
|
||||
|
||||
---
|
||||
|
||||
## External audio
|
||||
|
||||
Plays the sound of any app on your PC through the game: a browser, a media player, another
|
||||
music service.
|
||||
|
||||
1. Start the app and get it **playing something**. Only apps making sound are listed.
|
||||
2. On the setup page, under **External audio**, pick the app and press **Use this app**.
|
||||
3. In the game's music screen, open the **External Audio** row and pick its tile.
|
||||
|
||||
While it plays through the game, the app's own volume is turned right down so you don't hear
|
||||
it twice. It's put back when you leave the tile or close the game.
|
||||
|
||||
Track name, cover, pause and next work for apps that support Windows media controls (the same
|
||||
ones your keyboard's play/pause key uses). Browsers and most media players do. An app that
|
||||
doesn't will still be heard through the game, but can't be paused or skipped from it.
|
||||
|
||||
---
|
||||
|
||||
## Sound settings
|
||||
|
||||
In the **Sound** section of the setup page:
|
||||
|
||||
- **Loudness:** how loud the music is through the game.
|
||||
- **Keep every song at the same loudness:** turns quiet songs up and loud ones down.
|
||||
- **Equaliser:** five sliders, from bass to treble, with a few presets. Up is more, down is
|
||||
less. It only changes the music you play through ReSkate, not the game's own.
|
||||
- **Speakers in the world play Spotify too:** when on, speakers in the world play what you're
|
||||
playing, and grabbing music from one keeps you on your own music.
|
||||
|
||||
These settings are remembered between game sessions.
|
||||
|
||||
---
|
||||
|
||||
## Queue
|
||||
|
||||
The **Queue** section of the setup page lists the songs of the YouTube Music or Local Files
|
||||
playlist you are playing, with the current one marked. Press a song to jump to it, or type in
|
||||
the box to find one. Spotify keeps its own queue, in the Spotify app.
|
||||
|
||||
---
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
| Problem | Try this |
|
||||
| --- | --- |
|
||||
| "ReSkate" isn't in Spotify's device list | Make sure the game is running, both are on the same network, and the game was allowed through the firewall. |
|
||||
| Spotify tile is silent | Type `music` in the console. It shows whether a Spotify account is on the device. If not, pick **ReSkate** in Spotify's device list again. |
|
||||
| New playlist or row isn't in the music screen | Restart the game. |
|
||||
| A newly added playlist plays the wrong music | Press a song in it instead of the tile, or restart the game. |
|
||||
| YouTube songs keep getting skipped | See "Songs that get skipped" above. |
|
||||
| YouTube stopped working altogether | YouTube changes things often. Close the game, delete `yt-dlp.exe` from `%LOCALAPPDATA%\ReSkate\bin`, start the game and press **Download and set up** again to get the latest version. |
|
||||
| A local file gets skipped | It is a kind ReSkate can't play (for example Apple Lossless or WMA), or the file has moved. Press **Rescan**. |
|
||||
| A radio station won't play | Some stations only send HLS, which isn't supported. Try another entry for the same station in the search results. |
|
||||
| The setup page says the game isn't answering | The game has been closed. The page only works while it's running. |
|
||||
|
||||
## Where things are kept
|
||||
|
||||
Everything is on your PC, in `%LOCALAPPDATA%\ReSkate`:
|
||||
|
||||
| File or folder | What it is |
|
||||
| --- | --- |
|
||||
| `spotify-device\` | the remembered Spotify sign-in for the in-game device |
|
||||
| `spotify.json` | your Client ID and playlist sign-in (encrypted for your Windows account) |
|
||||
| `youtube-music.json` | your saved YouTube playlists, music folders and radio stations |
|
||||
| `music-settings.json` | loudness, equaliser and the other sound settings |
|
||||
| `youtube-cookies.txt` | your YouTube sign-in, if you added one |
|
||||
| `external-audio.json` | which app External Audio uses |
|
||||
| `bin\yt-dlp.exe` | the YouTube tool |
|
||||
| `bin\qjs.exe` | QuickJS, which the YouTube tool needs once a sign-in is set |
|
||||
|
||||
Deleting any of these resets that part.
|
||||
@@ -84,7 +84,7 @@ custom map and then join a server on another map, the screen can stay black
|
||||
### macOS (NotProton / CrossOver)
|
||||
|
||||
Steam for Mac with a Wine-based compatibility tool works much the same way; see
|
||||
[MACOS-SETUP.md](MACOS-SETUP.md) for its launch option.
|
||||
[macOS](https://docs.reskate.dev/macos) in the docs for its launch option.
|
||||
|
||||
### Multiplayer map downloads
|
||||
|
||||
@@ -111,6 +111,10 @@ being forcibly interrupted. Retry after that work has finished, without restarti
|
||||
|
||||
The menu and console keys can be changed in the launcher's Settings.
|
||||
|
||||
The music player can play Spotify, YouTube Music, your own music files, internet radio and any app
|
||||
on your PC: type `music setup` in the console, and see
|
||||
[Music sources](https://docs.reskate.dev/music-sources) in the docs.
|
||||
|
||||
In **MAP → ROTATING PARKS** and the controller-friendly **MOD OPTIONS → PARKS** screen,
|
||||
**Load Random Parks** chooses and loads one random layout for each of
|
||||
San Vansterdam's three slots. Each supported layout has an equal chance; empty lots are excluded and
|
||||
@@ -150,7 +154,7 @@ into a new, empty folder of their own and run the launcher from there (see [Gett
|
||||
**The ReSkate menu (Insert) doesn't open.** ReSkate isn't running. On Windows, always start the game with
|
||||
**PLAY** in the ReSkate launcher: pressing Play on skate. in Steam starts the normal game, without ReSkate.
|
||||
On Linux and macOS, use the launch option in [Linux (Proton)](#linux-proton) or
|
||||
[MACOS-SETUP.md](MACOS-SETUP.md).
|
||||
[macOS](https://docs.reskate.dev/macos) in the docs.
|
||||
|
||||
**The game crashes.** Turn your mods off and try again first: many crashes come from mods. If it still
|
||||
crashes, [open an issue](https://github.com/Dingo-Shenanigans/ReSkate/issues/new/choose) with your ReSkate
|
||||
|
||||
+1
-1
@@ -56,7 +56,7 @@ ReSkate/
|
||||
├── assets/ files embedded into the binaries
|
||||
├── config/defaults/ default profile/settings JSON embedded into ReSkate.dll
|
||||
├── contrib/ server hosting files, design notes, release script
|
||||
├── README.md, MACOS-SETUP.md, MUSIC-SETUP.md, LICENSE
|
||||
├── README.md, LICENSE
|
||||
└── .clangd, .gitattributes, .gitignore
|
||||
```
|
||||
|
||||
|
||||
Reference in new issue
Block a user