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17 lines
521 B
C++
17 lines
521 B
C++
#pragma once
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#include <array>
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#include <cstdint>
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namespace dingosdk::multiplayer {
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// Shared by developer tags and cosmetics. Steam authenticates these identities.
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inline constexpr std::array<std::uint64_t, 2> reskate_developers{
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76561198084159190ULL, // zee_x64
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76561198255588397ULL, // reglitched
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};
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inline bool reskate_developer(std::uint64_t id) noexcept {
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for (const auto developer : reskate_developers)
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if (developer == id) return true;
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return false;
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}
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} // namespace dingosdk::multiplayer
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