Files
ReSkate/Engine/Resource/Test/oodle_test_codec.cpp
T

11 lines
504 B
C++

// Test-only DLL: never package this as the game's actual codec.
#include <cstdint>
extern "C" __declspec(dllexport) std::int64_t __cdecl OodleLZ_Decompress(
const void* input, std::int64_t inputSize, void* output, std::int64_t outputSize,
int, int, int, void*, std::int64_t, void*, void*, void*, std::int64_t, int) {
if (!input || !output || inputSize != 1 || outputSize != 1) return -1;
*static_cast<unsigned char*>(output) = *static_cast<const unsigned char*>(input);
return 1;
}