mirror of
https://github.com/Dingo-Shenanigans/ReSkate.git
synced 2026-10-17 15:07:06 +02:00
Memory - The entity and pending-update pages are four times the game's own size (524,288 slots), down from eight times. At eight, the game kept a 3.5 GB block for them that was fully in RAM on custom maps; the largest map load seen needs about 150,000 slots. The render-instance pool and spatial buckets stay at eight times. - The log has a "Memory:" line when the game's memory, the players in the session or the skaters built change: committed, in RAM, players, skaters built, player distance and map. - Console: `perf memory` lists the game's memory by block size. `perf memory mark` remembers it, and the next `perf memory` says what was added since. `perf memory trace` also records who asked for each block until `perf memory stop`. `perf memory big` lists the largest blocks with how much of each is in RAM and a sample of what is in them. RESKATE_MEMORY_TRACE=<megabytes|all> starts the trace with the game. Replay crash guard - The game's replay recorder crashes when its stream has no room for the next chunk: it writes to the chunk it was not given (Skate.exe+0x48efa34, crash reports of 2026-10-10). The function now runs under a handler that, for that one fault alone, returns as if no chunk was ended, and says so in the log. Any other fault still goes to the crash reporter. The skip path has not been triggered in testing. Launcher - `-map <name>` (also --map, -map=<name>) loads that map as soon as the game is up, named as the console's `load` names one. With --no-gui and no other options the launch still uses the saved launcher settings. Pause menu - The Multiplayer and Mod Options pages step aside while the game's side menu, or a screen opened from it such as Settings, is over them. They drew over both before. - A button still held when a page comes back is not a press on it: the Back that closed the side menu no longer dismissed the page as well. Multiplayer cosmetics - A player whose mods add or remove cosmetic slots (stickers, say) no longer has the whole outfit refused. Their items go to this game's slots by slot: a slot they lack stays empty, an item in a slot this game lacks is left out, and the log says how many of each.
489 lines
29 KiB
C++
489 lines
29 KiB
C++
#include "runtime_internal.h"
|
|
#include "Extension/Customization/item_browser.h"
|
|
#include "bootstrap.h"
|
|
#include "Engine/Core/Hooks/hooks.h"
|
|
#include "Engine/Core/Log/logging.h"
|
|
#include "Engine/Core/Profiling/profiler.h"
|
|
#include "Extension/Settings/engine_tweaks.h"
|
|
#include "Extension/Settings/replay_guard.h"
|
|
#include "Extension/Console/commands.h"
|
|
#include "Extension/UI/ui_pointer_skip.h"
|
|
#include "Engine/Game/Build/addresses.h"
|
|
#include "Engine/Game/Build/20260929/profiler_labels.h"
|
|
#include "Engine/Game/Build/supported_build.h"
|
|
#include "Engine/Vfs/mod_catalog.h"
|
|
#include "Extension/Assets/map_download.h"
|
|
#include "Extension/Boot/offline_boot.h"
|
|
#include "Extension/HallOfMeat/hall_of_meat.h"
|
|
#include "Extension/RoadRash/road_rash.h"
|
|
#include "Extension/Skater/camera_observer.h"
|
|
#include "Extension/Progression/entitlement_request_hook.h"
|
|
#include "Extension/Skater/skater_observer.h"
|
|
#include "Extension/UI/NativeMenu/native_menu.h"
|
|
#include "Extension/UI/NativeMenu/ui_sound.h"
|
|
#include "Extension/Throwdowns/throwdown_lab.h"
|
|
#include "Extension/Multiplayer/Session/session.h"
|
|
#include "Extension/Throwdowns/throwdown_debug_text.h"
|
|
#include "Extension/Multiplayer/Hud/custom_nametags.h"
|
|
#include "Extension/Profile/local_profile.h"
|
|
#include "Extension/Profile/local_profile_runtime.h"
|
|
#include "Extension/Progression/fixed_stop_entitlement_provider.h"
|
|
#include "Extension/Progression/mission_progression_override.h"
|
|
#include "Extension/Progression/neighborhood_unlock_override.h"
|
|
#include "Extension/Progression/progression_service_guard.h"
|
|
#include "Extension/Rendering/graphics_labels.h"
|
|
#include "Extension/Settings/gameplay_settings_override.h"
|
|
#include "Extension/Settings/named_settings.h"
|
|
#include "Extension/Skater/client_source_spawn.h"
|
|
#include "Extension/Skater/no_bail.h"
|
|
#include "Extension/Skater/skater_slot_override.h"
|
|
#include "Extension/UI/Startup/startup_window.h"
|
|
#include "Extension/World/level_loading.h"
|
|
#include "Extension/World/loading_screen.h"
|
|
#include "Extension/Customization/preset_lookup_guard.h"
|
|
#include "Extension/Rendering/replay_export.h"
|
|
#include "Engine/Vfs/content_catalogs.h"
|
|
#include "Engine/Vfs/world_layer_scan.h"
|
|
#include "Engine/Game/World/world_layer_catalog.h"
|
|
#include <array>
|
|
#include <filesystem>
|
|
|
|
namespace dingosdk::runtime::detail {
|
|
namespace {
|
|
bool exact_environment_one(const wchar_t* name) noexcept {
|
|
const auto incoming_error = GetLastError();
|
|
std::array<wchar_t, 2> value{};
|
|
const auto length = GetEnvironmentVariableW(name, value.data(),
|
|
static_cast<DWORD>(value.size()));
|
|
SetLastError(incoming_error);
|
|
return length == 1 && value[0] == L'1';
|
|
}
|
|
bool validate_image(std::uintptr_t base) {
|
|
IMAGE_DOS_HEADER dos{}; IMAGE_NT_HEADERS64 nt{};
|
|
if (!read(base, dos) || dos.e_magic != IMAGE_DOS_SIGNATURE || dos.e_lfanew <= 0 || dos.e_lfanew > 0x100000 ||
|
|
!read(base + dos.e_lfanew, nt) || nt.Signature != IMAGE_NT_SIGNATURE ||
|
|
nt.FileHeader.Machine != IMAGE_FILE_MACHINE_AMD64 || nt.OptionalHeader.SizeOfImage != dingosdk::supported_build::game_image_size) return false;
|
|
if (!matches(base + rt::client_tick, rt::client_tick_prefix)) return false;
|
|
for (const auto& entry : rt::image_checks) if (!matches(base + entry.rva, entry.bytes)) return false;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
extern "C" __declspec(dllexport) BOOL WINAPI DingoSDKDebugInitialize() {
|
|
try {
|
|
using namespace dingosdk::runtime::detail;
|
|
auto& r = runtime();
|
|
if (r.initialized) return TRUE;
|
|
r.base = reinterpret_cast<std::uintptr_t>(GetModuleHandleW(nullptr));
|
|
const auto logging_options = dingosdk::logging::options_from_environment();
|
|
const bool files_ready = dingosdk::logging::initialize(logging_options);
|
|
dingosdk::logging::startup_banner();
|
|
if (!files_ready) dingosdk::logging::write(dingosdk::logging::Level::warning,
|
|
dingosdk::logging::Channel::runtime, "File logging is unavailable; console and debugger output remain active.");
|
|
if (!validate_image(r.base)) {
|
|
dingosdk::logging::write(dingosdk::logging::Level::critical, dingosdk::logging::Channel::runtime, "Game image validation failed.");
|
|
return FALSE;
|
|
}
|
|
if (const auto& content = dingosdk::content_cache::catalogs(); content.available) {
|
|
dingosdk::logging::log(dingosdk::logging::Level::info, dingosdk::logging::Channel::assets,
|
|
"Game content cache: {} items, {} challenges, {} entitlements.",
|
|
content.items.size(), content.challenges.size(), content.entitlements.size());
|
|
} else {
|
|
dingosdk::logging::write(dingosdk::logging::Level::warning, dingosdk::logging::Channel::assets,
|
|
"Game content cache is not installed: item names, challenges and default entitlements are unavailable. "
|
|
"Start ReSkate from ReSkateLauncher to install it.");
|
|
}
|
|
// World layers come from the installed level data. The launcher builds
|
|
// the per-build cache; without it this scans the level TOCs once here.
|
|
try {
|
|
std::wstring executable(32768, L'\0');
|
|
executable.resize(GetModuleFileNameW(nullptr, executable.data(), static_cast<DWORD>(executable.size())));
|
|
const auto started = GetTickCount64();
|
|
auto layers = dingosdk::world_layer_scan::load_or_scan(
|
|
std::filesystem::path(executable).parent_path(), dingosdk::world_layer_scan::cache_file());
|
|
dingosdk::logging::log(dingosdk::logging::Level::info, dingosdk::logging::Channel::world,
|
|
"World layers: {} layers across {} maps from the level data ({} ms).",
|
|
layers.layers.size(), layers.anchors.size(), GetTickCount64() - started);
|
|
dingosdk::install_world_layer_catalog(std::move(layers));
|
|
} catch (const std::exception& error) {
|
|
dingosdk::logging::log(dingosdk::logging::Level::warning, dingosdk::logging::Channel::world,
|
|
"World layers are unavailable: {}", error.what());
|
|
}
|
|
// The game shows nothing for several seconds yet; the startup window
|
|
// covers that, and goes by itself once the game's window appears. A
|
|
// startup that fails takes it down on the way out.
|
|
dingosdk::startup::open();
|
|
struct StartupWindow {
|
|
bool handed_over{};
|
|
~StartupWindow() { if (!handed_over) dingosdk::startup::close(); }
|
|
void hand_over() {
|
|
handed_over = true;
|
|
dingosdk::startup::status("Starting Skate\xE2\x80\xA6");
|
|
}
|
|
} startup_window;
|
|
dingosdk::initialize_client_source_spawn(r.base);
|
|
if (!dingosdk::runtime::initialize_bootstrap(r.base)) return FALSE;
|
|
|
|
// Skate imports its graphics factory from the sibling Streamline
|
|
// interposer. Load that ordinary dependency while the game is still
|
|
// suspended so the overlay can hook the provider before first use.
|
|
HMODULE self{};
|
|
#pragma warning(push)
|
|
#pragma warning(disable: 4191)
|
|
if (!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
|
|
GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
|
|
reinterpret_cast<LPCWSTR>(&DingoSDKDebugInitialize), &self)) {
|
|
dingosdk::logging::log(dingosdk::logging::Level::error, dingosdk::logging::Channel::runtime,
|
|
"Cannot locate the runtime module (Windows error {}).", GetLastError());
|
|
return FALSE;
|
|
}
|
|
#pragma warning(pop)
|
|
wchar_t self_path[32768]{};
|
|
const auto self_length = GetModuleFileNameW(self, self_path, 32768);
|
|
if (!self_length || self_length >= 32768) {
|
|
dingosdk::logging::log(dingosdk::logging::Level::error, dingosdk::logging::Channel::runtime,
|
|
"Cannot resolve the runtime path (Windows error {}).", GetLastError());
|
|
return FALSE;
|
|
}
|
|
const auto interposer_path = std::filesystem::path(
|
|
std::wstring(self_path, self_length)).parent_path() / L"sl.interposer.dll";
|
|
// Every mod folder may declare destinations, highest priority first,
|
|
// and the Patch folder keeps working for a single Studio-built map.
|
|
const auto& mod_catalog = dingosdk::mods::catalog();
|
|
const auto patch_level_path = std::filesystem::path(
|
|
std::wstring(self_path, self_length)).parent_path() / L"Patch" / L"reskate-levels.json";
|
|
r.patch_level_manifests = {patch_level_path};
|
|
if (!mod_catalog.data_root.empty()) {
|
|
const auto data_level_path = mod_catalog.data_root / L"Patch" / L"reskate-levels.json";
|
|
std::error_code level_path_error;
|
|
if (!std::filesystem::equivalent(patch_level_path, data_level_path, level_path_error) ||
|
|
level_path_error) r.patch_level_manifests.push_back(data_level_path);
|
|
}
|
|
r.custom_levels = read_custom_levels(dingosdk::mods::level_manifest_paths(mod_catalog));
|
|
if (r.custom_levels.present)
|
|
dingosdk::logging::log(dingosdk::logging::Level::info, dingosdk::logging::Channel::level,
|
|
"Custom-level destinations after merging: {}.", r.custom_levels.levels.size());
|
|
auto interposer = GetModuleHandleW(L"sl.interposer.dll");
|
|
if (!interposer) interposer = LoadLibraryExW(interposer_path.c_str(), nullptr,
|
|
LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR | LOAD_LIBRARY_SEARCH_SYSTEM32);
|
|
if (!interposer) {
|
|
dingosdk::logging::log(dingosdk::logging::Level::error, dingosdk::logging::Channel::graphics,
|
|
"Cannot load the game's sl.interposer.dll (Windows error {}).", GetLastError());
|
|
return FALSE;
|
|
}
|
|
wchar_t interposer_loaded_path[32768]{};
|
|
const auto interposer_length = GetModuleFileNameW(
|
|
interposer, interposer_loaded_path, 32768);
|
|
std::error_code interposer_error;
|
|
if (!interposer_length || interposer_length >= 32768 ||
|
|
!std::filesystem::equivalent(interposer_path,
|
|
std::filesystem::path(std::wstring(interposer_loaded_path, interposer_length)),
|
|
interposer_error) || interposer_error) {
|
|
dingosdk::logging::write(dingosdk::logging::Level::error, dingosdk::logging::Channel::graphics,
|
|
"Loaded graphics provider does not match the game's sibling sl.interposer.dll.");
|
|
return FALSE;
|
|
}
|
|
dingosdk::logging::write(dingosdk::logging::Level::info, dingosdk::logging::Channel::graphics,
|
|
"Game graphics provider loaded: sl.interposer.dll.");
|
|
const dingosdk::overlay::CallbacksV3 callbacks{
|
|
nullptr, read_model, queue_load, queue_debug, queue_offline_feature,
|
|
queue_console_command};
|
|
auto native_callbacks = callbacks;
|
|
native_callbacks.read_model = read_native_menu_model;
|
|
dingosdk::multiplayer::set_native_menu_callbacks(native_callbacks);
|
|
dingosdk::overlay::set_multiplayer_queue(queue_multiplayer_command);
|
|
dingosdk::overlay::set_chat_feed(dingosdk::multiplayer::chat);
|
|
// A map a session needs: hosts say which Thunderstore package theirs is from, and a
|
|
// guest without it is offered it on a card (Extension/Assets/map_download.h).
|
|
dingosdk::multiplayer::set_map_package_lookup(dingosdk::map_download::package_of);
|
|
dingosdk::overlay::set_map_download_feed([]() {
|
|
const auto view = dingosdk::map_download::view();
|
|
using Stage = dingosdk::map_download::Stage;
|
|
dingosdk::overlay::MapDownloadCard card;
|
|
card.stage = view.stage == Stage::asking ? 1 : view.stage == Stage::downloading ? 2 : view.stage == Stage::installing ? 3
|
|
: view.stage == Stage::applying ? 4 : view.stage == Stage::joining ? 5 : 0;
|
|
card.map = view.map;
|
|
card.package = view.package;
|
|
card.author = view.author;
|
|
card.version = view.version;
|
|
card.description = view.description;
|
|
card.step = view.step;
|
|
card.steps = view.steps;
|
|
card.step_name = view.step_name;
|
|
card.server = view.server;
|
|
card.moved = view.moved;
|
|
card.installed = view.installed;
|
|
card.choice = view.choice;
|
|
card.received = view.received;
|
|
card.total = view.total;
|
|
card.yes_bind = view.yes_bind;
|
|
card.no_bind = view.no_bind;
|
|
return card;
|
|
});
|
|
dingosdk::overlay::set_map_download_answer(dingosdk::map_download::answer);
|
|
dingosdk::overlay::set_hub_page_feed(dingosdk::multiplayer::native_menu_page);
|
|
dingosdk::overlay::set_hub_callbacks(native_callbacks);
|
|
dingosdk::overlay::set_ui_sound(dingosdk::multiplayer::queue_ui_sound);
|
|
dingosdk::overlay::set_item_browser(dingosdk::item_browser::overlay_host());
|
|
dingosdk::overlay::set_game_text_feed(dingosdk::multiplayer::skate_debug_text);
|
|
dingosdk::overlay::set_skate_hud_feed(dingosdk::multiplayer::skate_hud);
|
|
dingosdk::overlay::set_nametag_feed(dingosdk::multiplayer::custom_nametags);
|
|
// Engine functions the profiler's stack sampler names in its reports.
|
|
static constexpr dingosdk::profiler::Label engine_labels[]{
|
|
{dingosdk::addr::profiler_labels::client_update, "Client game update (ReSkate tick hook)"},
|
|
{dingosdk::addr::profiler_labels::client_frame_job.rva, "Client frame job"},
|
|
{dingosdk::addr::profiler_labels::expression_vm, "Expression VM"},
|
|
{dingosdk::addr::profiler_labels::expression_vm_profiled, "Expression VM (profiled)"},
|
|
{dingosdk::addr::profiler_labels::menu_expression, "Menu expression"},
|
|
{dingosdk::addr::profiler_labels::job_run_until_done, "Job system: run jobs until done"},
|
|
{dingosdk::addr::profiler_labels::job_execute, "Job system: execute job"},
|
|
{dingosdk::addr::profiler_labels::job_idle_wait, "Job system: idle wait"},
|
|
{dingosdk::addr::profiler_labels::simulation_loop_thread, "GameSimulationLoop thread"},
|
|
{dingosdk::addr::profiler_labels::job_worker_loop, "Job system: worker loop"},
|
|
{dingosdk::addr::profiler_labels::job_pop, "Job system: look for work (spins when idle)"},
|
|
{dingosdk::addr::profiler_labels::job_queue_pop, "Job system: queue pop"},
|
|
{dingosdk::addr::profiler_labels::expression_shader_model_build, "Job: expressionShaderModelBuild"},
|
|
{dingosdk::addr::profiler_labels::render_bundle_job, "Job: renderBundleJob"},
|
|
{dingosdk::addr::profiler_labels::mesh_cull, "Job: meshCull"},
|
|
{dingosdk::addr::profiler_labels::render_dispatch_end, "Job: renderDispatchEnd"},
|
|
{dingosdk::addr::profiler_labels::input_dispatch, "Input dispatch"},
|
|
{dingosdk::addr::profiler_labels::ui_pointer_update, "UI pointer update (mouse hit-test)"},
|
|
{dingosdk::addr::profiler_labels::ui_view_pointer, "UI view pointer hit-test"}};
|
|
dingosdk::profiler::set_engine_labels(engine_labels);
|
|
dingosdk::overlay::set_park_surface_queue(dingosdk::queue_local_park_surface);
|
|
dingosdk::overlay::set_park_preview_queue(dingosdk::queue_local_park_preview);
|
|
dingosdk::overlay::set_park_selection_queue(dingosdk::queue_local_park_selection);
|
|
dingosdk::overlay::set_park_paste_queue(dingosdk::queue_local_park_paste);
|
|
if (!DingoSDKOverlayStartV3(&callbacks)) {
|
|
dingosdk::logging::write(dingosdk::logging::Level::error, dingosdk::logging::Channel::graphics, "Overlay startup failed.");
|
|
return FALSE;
|
|
}
|
|
// Install the offline boot hooks before the passive observers and other
|
|
// native hooks, while Skate's primary thread remains suspended. The
|
|
// launcher always sets the global-offline variable; install the dependent
|
|
// guard first in forwarding-only mode. Launches without it do not
|
|
// install this hook.
|
|
const bool global_offline_requested = exact_environment_one(
|
|
L"RESKATE_DEBUG_TEST_GLOBAL_OFFLINE");
|
|
const bool progression_guard_prepared = global_offline_requested &&
|
|
dingosdk::prepare_progression_service_guard(r.base);
|
|
record("{\"event\":\"progression_service_guard_prepared\",\"requested\":" +
|
|
std::string(global_offline_requested ? "true" : "false") +
|
|
",\"prepared\":" +
|
|
std::string(progression_guard_prepared ? "true" : "false") + "}");
|
|
const bool global_offline_hook = global_offline_requested &&
|
|
progression_guard_prepared && dingosdk::start_offline_boot(r.base);
|
|
record("{\"event\":\"global_offline_experiment_initialized\",\"active\":" +
|
|
std::string(global_offline_hook ? "true" : "false") +
|
|
",\"requested\":" +
|
|
std::string(global_offline_requested ? "true" : "false") +
|
|
",\"progression_guard_prepared\":" +
|
|
std::string(progression_guard_prepared ? "true" : "false") + "}");
|
|
const auto global_offline = dingosdk::offline_boot_observation();
|
|
record(global_offline.json);
|
|
const bool progression_guard_armed = global_offline_hook &&
|
|
dingosdk::arm_progression_service_guard(r.base);
|
|
record("{\"event\":\"progression_service_guard_initialized\",\"prepared\":" +
|
|
std::string(progression_guard_prepared ? "true" : "false") +
|
|
",\"armed\":" + std::string(progression_guard_armed ? "true" : "false") +
|
|
",\"global_offline_prerequisite\":" +
|
|
std::string(global_offline_hook ? "true" : "false") + "}");
|
|
const auto progression_guard = dingosdk::progression_service_guard_observation();
|
|
record(progression_guard.json);
|
|
if (global_offline_requested && (!global_offline_hook || !progression_guard_armed)) {
|
|
record("{\"event\":\"launcher_readiness\",\"ready\":false,"
|
|
"\"reason\":\"authored_offline_hooks\"}");
|
|
return FALSE;
|
|
}
|
|
const bool graphics_labels = dingosdk::initialize_graphics_labels(r.base,
|
|
global_offline_hook && progression_guard_armed);
|
|
record("{\"event\":\"graphics_labels_initialized\",\"active\":" +
|
|
std::string(graphics_labels ? "true" : "false") + "}");
|
|
if (global_offline_hook && progression_guard_armed &&
|
|
!dingosdk::initialize_local_profile(r.base, true, dingosdk::profile::default_path())) {
|
|
record("{\"event\":\"launcher_readiness\",\"ready\":false,\"reason\":\"local_profile\"}");
|
|
return FALSE;
|
|
}
|
|
if (global_offline_hook && progression_guard_armed) {
|
|
dingosdk::set_local_location_travel_queue(&queue_location_travel);
|
|
start_menu_entry();
|
|
}
|
|
start_frame_timing();
|
|
(void)dingosdk::ui_pointer::install(r.base);
|
|
(void)dingosdk::engine_tweaks::install(r.base);
|
|
(void)dingosdk::replay_guard::install(r.base);
|
|
dingosdk::console::start_memory_trace_from_environment();
|
|
const bool fixed_stop_provider = (global_offline_hook && progression_guard_armed) &&
|
|
dingosdk::prepare_fixed_stop_entitlement_provider(r.base);
|
|
record("{\"event\":\"fixed_stop_entitlement_provider_initialized\",\"prepared\":" +
|
|
std::string(fixed_stop_provider ? "true" : "false") +
|
|
",\"requested\":" +
|
|
std::string(global_offline_requested ? "true" : "false") + "}");
|
|
const auto fixed_stop_provider_observation =
|
|
dingosdk::fixed_stop_entitlement_provider_observation();
|
|
record(fixed_stop_provider_observation.json);
|
|
r.last_fixed_stop_entitlement_provider_observation =
|
|
fixed_stop_provider_observation.json;
|
|
const bool entitlement_trace = (global_offline_hook && progression_guard_armed) &&
|
|
dingosdk::prepare_entitlement_request_trace(r.base);
|
|
record("{\"event\":\"entitlement_request_trace_initialized\",\"active\":" +
|
|
std::string(entitlement_trace ? "true" : "false") +
|
|
",\"requested\":" +
|
|
std::string(global_offline_requested ? "true" : "false") + "}");
|
|
const auto entitlement_trace_observation =
|
|
dingosdk::entitlement_request_trace_observation();
|
|
record(entitlement_trace_observation.json);
|
|
r.fixed_stop_entitlement_route_ready = fixed_stop_provider && entitlement_trace;
|
|
dingosdk::set_fixed_stop_entitlement_ownership(dingosdk::local_profile_owns_entitlement);
|
|
dingosdk::set_fixed_stop_entitlement_provider_enabled(
|
|
r.fixed_stop_entitlement_route_ready && dingosdk::local_profile_access().bus_stops);
|
|
record("{\"event\":\"fixed_stop_entitlement_route_initialized\",\"ready\":" +
|
|
std::string(r.fixed_stop_entitlement_route_ready ? "true" : "false") +
|
|
",\"provider_prepared\":" +
|
|
std::string(fixed_stop_provider ? "true" : "false") +
|
|
",\"trace_prepared\":" +
|
|
std::string(entitlement_trace ? "true" : "false") + "}");
|
|
const bool neighborhood_unlock_provider =
|
|
(global_offline_hook && progression_guard_armed) &&
|
|
dingosdk::prepare_neighborhood_unlock_override(r.base);
|
|
if (neighborhood_unlock_provider)
|
|
dingosdk::set_expression_binder_observer(&observe_player_card_expression);
|
|
if (neighborhood_unlock_provider)
|
|
(void)dingosdk::set_neighborhood_unlock_override_enabled(dingosdk::local_profile_access().neighborhoods);
|
|
record("{\"event\":\"neighborhood_unlock_provider_initialized\",\"prepared\":" +
|
|
std::string(neighborhood_unlock_provider ? "true" : "false") +
|
|
",\"requested\":" +
|
|
std::string(global_offline_requested ? "true" : "false") + "}");
|
|
const auto neighborhood_unlock_provider_observation =
|
|
dingosdk::neighborhood_unlock_override_observation();
|
|
record(neighborhood_unlock_provider_observation.json);
|
|
r.last_neighborhood_unlock_override_observation =
|
|
neighborhood_unlock_provider_observation.json;
|
|
const bool named_settings = dingosdk::initialize_named_settings(r.base);
|
|
record("{\"event\":\"named_settings_initialized\",\"ready\":" + std::string(named_settings ? "true" : "false") + "}");
|
|
const bool gameplay_settings = dingosdk::initialize_gameplay_settings_override(
|
|
r.base, global_offline_hook && progression_guard_armed);
|
|
const bool skater_slots = dingosdk::initialize_skater_slot_override(
|
|
r.base, global_offline_hook && progression_guard_armed);
|
|
const bool main_missions = (global_offline_hook && progression_guard_armed) &&
|
|
dingosdk::prepare_main_mission_override(r.base);
|
|
const auto gameplay_settings_observation =
|
|
dingosdk::gameplay_settings_override_observation();
|
|
const auto skater_slot_observation =
|
|
dingosdk::skater_slot_override_observation();
|
|
const auto main_mission_observation =
|
|
dingosdk::main_mission_override_observation();
|
|
record(gameplay_settings_observation.json);
|
|
record(skater_slot_observation.json);
|
|
record(main_mission_observation.json);
|
|
r.last_gameplay_settings_override_observation =
|
|
gameplay_settings_observation.json;
|
|
r.last_skater_slot_override_observation = skater_slot_observation.json;
|
|
r.last_main_mission_override_observation = main_mission_observation.json;
|
|
{
|
|
std::lock_guard lock(r.mutex);
|
|
r.offline_model = gameplay_settings_observation.model;
|
|
merge_skater_slot_observation(r.offline_model, skater_slot_observation);
|
|
merge_main_mission_observation(r.offline_model, main_mission_observation);
|
|
merge_progression_provider_observations(r.offline_model,
|
|
fixed_stop_provider_observation,
|
|
neighborhood_unlock_provider_observation,
|
|
r.fixed_stop_entitlement_route_ready);
|
|
++r.offline_revision;
|
|
}
|
|
record("{\"event\":\"gameplay_settings_override_initialized\",\"active\":" +
|
|
std::string(gameplay_settings ? "true" : "false") +
|
|
",\"authored_offline_prerequisite\":" +
|
|
std::string(global_offline_hook && progression_guard_armed ? "true" : "false") + "}");
|
|
record("{\"event\":\"skater_slot_override_initialized\",\"active\":" +
|
|
std::string(skater_slots ? "true" : "false") +
|
|
",\"authored_offline_prerequisite\":" +
|
|
std::string(global_offline_hook && progression_guard_armed ? "true" : "false") + "}");
|
|
record("{\"event\":\"main_mission_override_initialized\",\"prepared\":" +
|
|
std::string(main_missions ? "true" : "false") +
|
|
",\"authored_offline_prerequisite\":" +
|
|
std::string(global_offline_hook && progression_guard_armed ? "true" : "false") + "}");
|
|
const bool skater_hooks = dingosdk::start_skater_observer(r.base);
|
|
record("{\"event\":\"skater_hooks_initialized\",\"active\":" + std::string(skater_hooks ? "true" : "false") + "}");
|
|
const bool camera_hook = dingosdk::start_camera_observer(r.base);
|
|
record("{\"event\":\"camera_observer_initialized\",\"active\":" + std::string(camera_hook ? "true" : "false") + "}");
|
|
(void)dingosdk::start_no_bail(r.base);
|
|
const bool meat = dingosdk::hall_of_meat::start(r.base);
|
|
record("{\"event\":\"hall_of_meat_initialized\",\"active\":" + std::string(meat ? "true" : "false") + "}");
|
|
const bool rash = dingosdk::road_rash::start(r.base);
|
|
record("{\"event\":\"road_rash_initialized\",\"active\":" + std::string(rash ? "true" : "false") + "}");
|
|
const bool noclip_velocity = dingosdk::start_client_noclip_velocity(r.base);
|
|
record("{\"event\":\"noclip_velocity_initialized\",\"active\":" + std::string(noclip_velocity ? "true" : "false") + "}");
|
|
const bool loading_screens = dingosdk::loading_screen::start(r.base);
|
|
record("{\"event\":\"map_loading_screens_initialized\",\"active\":" + std::string(loading_screens ? "true" : "false") + "}");
|
|
const bool preset_guard = dingosdk::preset_lookup_guard::start(r.base);
|
|
record("{\"event\":\"preset_lookup_guard_initialized\",\"active\":" + std::string(preset_guard ? "true" : "false") + "}");
|
|
const bool replay_export = dingosdk::replay_export::start(r.base);
|
|
record("{\"event\":\"replay_export_initialized\",\"active\":" + std::string(replay_export ? "true" : "false") + "}");
|
|
void* original{};
|
|
auto* address = reinterpret_cast<void*>(r.base + rt::client_tick);
|
|
auto hook_status = dingosdk::hook_prepare(address, reinterpret_cast<void*>(&tick), &original);
|
|
if (hook_status == dingosdk::HookOk) {
|
|
r.original_tick = reinterpret_cast<Tick>(original);
|
|
hook_status = dingosdk::hook_enable(address);
|
|
if (hook_status != dingosdk::HookOk) dingosdk::hook_remove(address);
|
|
}
|
|
if (hook_status != dingosdk::HookOk) {
|
|
// The renderer is already installed. Keep it available for diagnostics
|
|
// and report successful optional loading without claiming native control.
|
|
{
|
|
std::lock_guard lock(r.mutex);
|
|
r.model.state = "Native controller unavailable";
|
|
r.model.load_block_reason = "The engine update hook could not be initialized.";
|
|
r.offline_model.available = false;
|
|
r.offline_model.status =
|
|
"Gameplay settings require the native game update hook.";
|
|
++r.model_revision;
|
|
++r.offline_revision;
|
|
r.initialized = !global_offline_requested;
|
|
}
|
|
record("{\"event\":\"native_hook_failed\",\"status\":" + std::to_string(hook_status) + "}");
|
|
if (global_offline_requested) {
|
|
record("{\"event\":\"launcher_readiness\",\"ready\":false,"
|
|
"\"reason\":\"native_tick_hook\"}");
|
|
return FALSE;
|
|
}
|
|
startup_window.hand_over();
|
|
return TRUE;
|
|
}
|
|
{
|
|
std::lock_guard lock(r.mutex);
|
|
r.native_tick_ready = true;
|
|
}
|
|
r.native_loading_logging = dingosdk::start_level_loading_logging(r.base,
|
|
[](std::uintptr_t base, unsigned next) noexcept {
|
|
dingosdk::local_profile_before_level_transition(next);
|
|
dingosdk::multiplayer::native_menu_before_level_transition(base, next);
|
|
dingosdk::multiplayer::throwdown_lab_before_level_transition(next);
|
|
});
|
|
if (!r.native_loading_logging) dingosdk::logging::write(dingosdk::logging::Level::warning,
|
|
dingosdk::logging::Channel::ui, "Native ReSkate menu disabled: shutdown cleanup hook is unavailable.");
|
|
r.initialized = true;
|
|
if (global_offline_requested)
|
|
record("{\"event\":\"launcher_readiness\",\"ready\":true}");
|
|
record("{\"event\":\"debug_initialized\",\"overlay\":true,\"native_load\":\"guarded_local_only\"}");
|
|
activity_line(dingosdk::ConsoleSource::runtime, "Offline runtime initialized. Waiting for the game.");
|
|
startup_window.hand_over();
|
|
return TRUE;
|
|
} catch (const std::exception& error) {
|
|
dingosdk::logging::log(dingosdk::logging::Level::critical, dingosdk::logging::Channel::runtime,
|
|
"Runtime initialization failed: {}", error.what());
|
|
return FALSE;
|
|
} catch (...) {
|
|
dingosdk::logging::write(dingosdk::logging::Level::critical, dingosdk::logging::Channel::runtime,
|
|
"Runtime initialization failed with an unknown exception.");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID) {
|
|
if (reason == DLL_PROCESS_ATTACH) DisableThreadLibraryCalls(instance);
|
|
return TRUE;
|
|
}
|