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Describe the picture's turn apart from the unsteered vehicle.
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@@ -632,11 +632,12 @@ its name alone beside it, has its name given back as the map lists find it.
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host moves stops lying limp (the blast that moved the host's reaches
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only the machines that see the body's player), and one the host has at
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rest is on the ground, so it lies limp again where it stops instead of
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keeping the pose of its fall in the air. A client puts its copies there, and the difference is
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keeping the pose of its fall in the air. The picture turns from the
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previous pose to this one across the frames until the next sample, on
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the 30 Hz frame as well as between ticks, so a light aimed from it
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does not snap. A client puts its copies there, and the difference is
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drawn fading over a few ticks (`render_interpolation.c`) instead of a
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jump, on the 30 Hz frame as well as between ticks. The picture turns
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from the previous pose to this one across the frames until the next
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sample, so a light aimed from it does not snap. A vehicle no player drives is carried between those updates along
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jump. A vehicle no player drives is carried between those updates along
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the positions the host sent, a recording's lifepod as well as a Pelican.
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Its physics velocity swings about that path, so the carry steps from
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one of those positions to the next, and a jump further than a step of
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