Fixups for #99 and #112: the version raised for the object message's
shader permutation, NETCODE.md brought up to date, a networked glass
break's sound placed where it broke, a frame scratch pool that runs out
logged once, and the new comments marked as the port's.
The host's notice of a broken surface carries no damage effect. The client filled a damage record with zeros and then read tag 0, which is the scenario, and halted. Shards still spawn. They skip the kick from an effect this machine never received.
The frame scratch pool was still the Xbox size after the particle pool grew eight times, so a busy level spent it every frame. It now grows with that particle pool, and a frame that still runs out is logged once.
A console line longer than the buffer halted inside the error printer, before the reason was written to the log. Long lines are cut to fit, and the reason is written first.
Import only independently reviewed production changes. Preserve canonical physics and virtual-keyboard repairs; keep B3 and all unresolved holds out.
Record exactly four approved canary debits (6987 meaningful bytes), six Halo admissions and two revocations. Keep vendor ioinit/storage work separate. Full build, 8252-row sweep, 1318 tests, park/admission/fake audits and 621-object binding pass within approved debit bounds.
Do not publish donor research dumps or private assets. README and unrelated user research remain untouched. See frontier_publication_reconciliation_20260927.md for complete evidence limits and accounting.
Change static const short terminal_tab_stops[] to const short
rdata_002712d0[] so the symbol is external (storage 0x2) and
matches the target COFF's symbol name and linkage. The 6-byte
tab-stops array was previously reported as a .rdata mismatch
(96.36% of 176 bytes matching). All 13 code functions remain
unchanged and verified EQUAL via the hardened comparator.
* wip objects.c work
* objects_disconnect_from_structure_bsp
* match more functions
* more objects work
* objects_update work
- 93.42% matching
* match matrix4x3_transform_point
* more objects work
- fix duplicate symbol name at 1870800
* match object_choose_random_change_colors
* match object_update
* objects_garbage_collection work
* match object_set_position
* more object work
* match objects_update
* more object work
* match object_select_random_region_permutations_by_variant
* objects_in_sphere work
99.90% match
* object name list calls
* match objects_in_sphere
* misc matches
* match structure_bsp_definitions object
* match objects_in_clusters_by_indices
* more object work
* match `edit_text_handle_key`
* mark edit_text as matching
* misc changes
- match get_next_character
- match data section in objects.c
* object_export_function_values work
* match object_compute_function_values
* match object_get_orientation
* added functions and adjust formatting
* fix profile macros
* formatting changes
* more formatting
* more formatting
---------
Co-authored-by: punpckhdq <121350336+punpckhdq@users.noreply.github.com>
* misc changes and additions
formatting changes and add structs/constants for terminal work
* match write_to_error_file and add error_global_data
* console work
* requested changes
* terminal work
100% match all terminal functions
* Formatting
---------
Co-authored-by: punpckhdq <121350336+punpckhdq@users.noreply.github.com>