mirror of
https://github.com/Cesarus85/ringfall-mjolnir-vr.git
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New settings in the settings menus
Video Setup has Anti-Aliasing (Android's choices its own), Shadow Resolution and Per-Pixel Lighting, its rows closer and the help lower for them to fit; Audio Setup has Reverb.
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+102
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+14
-2
@@ -16,7 +16,8 @@
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/op_volume" x="54" y="73"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/op_music_volume" x="54" y="103"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/op_effects_volume" x="54" y="133"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/op_enabled" x="54" y="163"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/op_reverb" x="54" y="163"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/op_enabled" x="54" y="193"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/button_bar" y="414"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/button_bar" type="column_list" width="640" height="28" flags="pass_unhandled_to_focused_child left_right_tabs_items">
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@@ -51,11 +52,20 @@
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/effects_volume_spinner" type="spinner" left="3" top="2" width="147" height="20" flags="pass_unhandled_to_focused_child left_right_tabs_items" strings="0|1|2|3|4|5|6|7|8|9|10" setting="audio.effects_volume" values="0|0.1|0.2|0.3|0.4|0.5|0.6|0.7|0.8|0.9|1" font="ui\large_ui" color="#FF2896FF" align="center" text_y="1" header_bitmap="bitmaps/arrow_sm_left" footer_bitmap="bitmaps/arrow_sm_right" header_bounds="7 -6 19 0" footer_bounds="7 150 19 156">
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<on event="created" run="port setting load"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/op_reverb" width="512" height="28" flags="pass_unhandled_to_focused_child" bitmap="bitmaps/option_bkds" color="#FF2896FF">
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/reverb_label"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/reverb_spinner" x="320" y="1"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/reverb_label" type="text" controller="1" width="300" height="22" string_list="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/labels" string_index="3" font="ui\large_ui" color="#FF2896FF" text_x="13" text_y="4">
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/reverb_spinner" type="spinner" left="3" top="2" width="147" height="20" flags="pass_unhandled_to_focused_child left_right_tabs_items" strings="ON|OFF" setting="audio.reverb" values="true|false" font="ui\large_ui" color="#FF2896FF" align="center" text_y="1" header_bitmap="bitmaps/arrow_sm_left" footer_bitmap="bitmaps/arrow_sm_right" header_bounds="7 -6 19 0" footer_bounds="7 150 19 156">
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<on event="created" run="port setting load"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/op_enabled" width="512" height="28" flags="pass_unhandled_to_focused_child" bitmap="bitmaps/option_bkds" color="#FF2896FF">
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/enabled_label"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/enabled_spinner" x="320" y="1"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/enabled_label" type="text" controller="1" width="300" height="22" string_list="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/labels" string_index="3" font="ui\large_ui" color="#FF2896FF" text_x="13" text_y="4">
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/enabled_label" type="text" controller="1" width="300" height="22" string_list="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/labels" string_index="4" font="ui\large_ui" color="#FF2896FF" text_x="13" text_y="4">
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/enabled_spinner" type="spinner" left="3" top="2" width="147" height="20" flags="pass_unhandled_to_focused_child left_right_tabs_items" strings="ON|OFF" setting="audio.enabled" values="true|false" font="ui\large_ui" color="#FF2896FF" align="center" text_y="1" header_bitmap="bitmaps/arrow_sm_left" footer_bitmap="bitmaps/arrow_sm_right" header_bounds="7 -6 19 0" footer_bounds="7 150 19 156">
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<on event="created" run="port setting load"/>
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@@ -74,6 +84,7 @@
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<string text="MASTER VOLUME:"/>
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<string text="MUSIC VOLUME:"/>
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<string text="EFFECTS VOLUME:"/>
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<string text="REVERB:"/>
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<string text="SOUND:"/>
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</strings>
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<strings name="main_menu/settings_select/player_setup/player_profile_edit/audio_settings/help_strings">
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@@ -81,6 +92,7 @@
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<string text="The volume of everything."/>
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<string text="The music's volume."/>
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<string text="The volume of every other sound: effects and\nspeech."/>
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<string text="Echo sounds as the place you are in does, and\nmuffle those behind walls, as the Xbox did."/>
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<string text="Play sound at all; from the next time the game\nstarts."/>
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</strings>
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</menus>
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+58
-10
@@ -9,20 +9,24 @@
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/header_profile_video_settings" controller="1" left="35" top="11" width="605" height="59" bitmap="main_menu/settings_select/player_setup/player_profile_edit/video_settings/header_profile_video_settings">
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/help" type="text" controller="1" left="68" top="350" width="482" height="60" string_list="main_menu/settings_select/player_setup/player_profile_edit/video_settings/help_strings" font="ui\large_ui" color="#FFFFFFFF">
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/help" type="text" controller="1" left="68" top="364" width="482" height="60" string_list="main_menu/settings_select/player_setup/player_profile_edit/video_settings/help_strings" font="ui\large_ui" color="#FFFFFFFF">
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/options_menu" type="column_list" width="640" height="480" flags="pass_unhandled_to_focused_child up_down_tabs_children" description="main_menu/settings_select/player_setup/player_profile_edit/video_settings/help">
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<data input="port settings help"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_mode" x="54" y="73" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_resolution" x="54" y="99" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_window_size" x="54" y="99" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_resolution_scaling" x="54" y="125" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_vsync" x="54" y="151"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_max_fps" x="54" y="177" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_interpolation" x="54" y="203"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_direct_camera" x="54" y="229" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_high_res_hud" x="54" y="255"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_high_res_text" x="54" y="281"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_resolution" x="54" y="97" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_window_size" x="54" y="97" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_resolution_scaling" x="54" y="121" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_vsync" x="54" y="145"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_max_fps" x="54" y="169" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_interpolation" x="54" y="193"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_direct_camera" x="54" y="217" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_high_res_hud" x="54" y="241"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_high_res_text" x="54" y="265"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_anti_aliasing" x="54" y="289" platform="desktop"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_anti_aliasing_android" x="54" y="289" platform="android"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_shadow_resolution" x="54" y="313"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_per_pixel_lighting" x="54" y="337"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/button_bar" y="414"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/button_bar" type="column_list" width="640" height="28" flags="pass_unhandled_to_focused_child left_right_tabs_items">
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@@ -120,6 +124,42 @@
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/high_res_text_spinner" type="spinner" left="3" top="2" width="147" height="20" flags="pass_unhandled_to_focused_child left_right_tabs_items" strings="ON|OFF" setting="display.high_res_text" values="true|false" font="ui\large_ui" color="#FF2896FF" align="center" text_y="1" header_bitmap="bitmaps/arrow_sm_left" footer_bitmap="bitmaps/arrow_sm_right" header_bounds="7 -6 19 0" footer_bounds="7 150 19 156">
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<on event="created" run="port setting load"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_anti_aliasing" width="512" height="28" flags="pass_unhandled_to_focused_child" bitmap="bitmaps/option_bkds" color="#FF2896FF" platform="desktop">
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/anti_aliasing_label"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/anti_aliasing_spinner" x="320" y="1"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/anti_aliasing_label" type="text" controller="1" width="300" height="22" string_list="main_menu/settings_select/player_setup/player_profile_edit/video_settings/labels" string_index="10" font="ui\large_ui" color="#FF2896FF" text_x="13" text_y="4">
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/anti_aliasing_spinner" type="spinner" left="3" top="2" width="147" height="20" flags="pass_unhandled_to_focused_child left_right_tabs_items" strings="OFF|FXAA|SMAA|SSAA 2X|MSAA 2X|MSAA 4X|MSAA 8X" setting="display.anti_aliasing" values="off|fxaa|smaa|ssaa2x|msaa2x|msaa4x|msaa8x" font="ui\large_ui" color="#FF2896FF" align="center" text_y="1" header_bitmap="bitmaps/arrow_sm_left" footer_bitmap="bitmaps/arrow_sm_right" header_bounds="7 -6 19 0" footer_bounds="7 150 19 156">
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<on event="created" run="port setting load"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_anti_aliasing_android" width="512" height="28" flags="pass_unhandled_to_focused_child" bitmap="bitmaps/option_bkds" color="#FF2896FF" platform="android">
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/anti_aliasing_android_label"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/anti_aliasing_android_spinner" x="320" y="1"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/anti_aliasing_android_label" type="text" controller="1" width="300" height="22" string_list="main_menu/settings_select/player_setup/player_profile_edit/video_settings/labels" string_index="11" font="ui\large_ui" color="#FF2896FF" text_x="13" text_y="4">
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/anti_aliasing_android_spinner" type="spinner" left="3" top="2" width="147" height="20" flags="pass_unhandled_to_focused_child left_right_tabs_items" strings="OFF|FXAA|MSAA 2X|MSAA 4X" setting="display.anti_aliasing" values="off|fxaa|msaa2x|msaa4x" font="ui\large_ui" color="#FF2896FF" align="center" text_y="1" header_bitmap="bitmaps/arrow_sm_left" footer_bitmap="bitmaps/arrow_sm_right" header_bounds="7 -6 19 0" footer_bounds="7 150 19 156">
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<on event="created" run="port setting load"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_shadow_resolution" width="512" height="28" flags="pass_unhandled_to_focused_child" bitmap="bitmaps/option_bkds" color="#FF2896FF">
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/shadow_resolution_label"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/shadow_resolution_spinner" x="320" y="1"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/shadow_resolution_label" type="text" controller="1" width="300" height="22" string_list="main_menu/settings_select/player_setup/player_profile_edit/video_settings/labels" string_index="12" font="ui\large_ui" color="#FF2896FF" text_x="13" text_y="4">
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/shadow_resolution_spinner" type="spinner" left="3" top="2" width="147" height="20" flags="pass_unhandled_to_focused_child left_right_tabs_items" strings="128|256|512|1024" setting="display.shadow_resolution" values="128|256|512|1024" font="ui\large_ui" color="#FF2896FF" align="center" text_y="1" header_bitmap="bitmaps/arrow_sm_left" footer_bitmap="bitmaps/arrow_sm_right" header_bounds="7 -6 19 0" footer_bounds="7 150 19 156">
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<on event="created" run="port setting load"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/op_per_pixel_lighting" width="512" height="28" flags="pass_unhandled_to_focused_child" bitmap="bitmaps/option_bkds" color="#FF2896FF">
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/per_pixel_lighting_label"/>
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<child widget="main_menu/settings_select/player_setup/player_profile_edit/video_settings/per_pixel_lighting_spinner" x="320" y="1"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/per_pixel_lighting_label" type="text" controller="1" width="300" height="22" string_list="main_menu/settings_select/player_setup/player_profile_edit/video_settings/labels" string_index="13" font="ui\large_ui" color="#FF2896FF" text_x="13" text_y="4">
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/per_pixel_lighting_spinner" type="spinner" left="3" top="2" width="147" height="20" flags="pass_unhandled_to_focused_child left_right_tabs_items" strings="ON|OFF" setting="display.per_pixel_lighting" values="true|false" font="ui\large_ui" color="#FF2896FF" align="center" text_y="1" header_bitmap="bitmaps/arrow_sm_left" footer_bitmap="bitmaps/arrow_sm_right" header_bounds="7 -6 19 0" footer_bounds="7 150 19 156">
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<on event="created" run="port setting load"/>
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</widget>
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<widget name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/button_defaults" type="text" width="128" height="24" bitmap="bitmaps/text_button_background" string_list="strings/common_button_captions" string_index="3" font="ui\small_ui" color="#FFFFFFFF" align="center" text_y="2">
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<on event="a" run="port settings defaults"/>
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<on event="start" run="port settings defaults"/>
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@@ -141,6 +181,10 @@
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<string text="INSTANT AIM:"/>
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<string text="HIGH-RES HUD:"/>
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<string text="HIGH-RES TEXT:"/>
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<string text="ANTI-ALIASING:"/>
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<string text="ANTI-ALIASING:"/>
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<string text="SHADOW RESOLUTION:"/>
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<string text="PER-PIXEL LIGHTING:"/>
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</strings>
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<strings name="main_menu/settings_select/player_setup/player_profile_edit/video_settings/help_strings">
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<string text=""/>
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@@ -154,5 +198,9 @@
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<string text="In first person, turn the view the moment the\nmouse moves, not up to two ticks later."/>
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<string text="Draw the HUD from the high-res redraws; off\ndraws the game's own pictures."/>
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<string text="Draw text and titles with high-res fonts; off\ndraws the game's own."/>
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<string text="Smooth jagged edges, which the Xbox did not. FXAA\nand SMAA are cheap; SSAA and MSAA are sharper."/>
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<string text="Smooth jagged edges, which the Xbox did not. FXAA\nis cheap; MSAA is sharper."/>
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<string text="The size objects' shadows are drawn at: 128 as on\nthe Xbox; larger for smoother, as soft, edges."/>
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<string text="Light models for each pixel, without the facets\nof the Xbox's lighting for each vertex."/>
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</strings>
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</menus>
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+30
-8
@@ -23,16 +23,21 @@ VOLUMES = [(str(step), f"{step / 10:g}") for step in range(11)]
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# each screen: its folder below PE, its screen's widget (the name the profile
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# menu opens), its header (widget, bitmap), the row spacing, and its rows:
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# (label, setting, [(shown, value)], help, platform)
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# (label, setting, [(shown, value)], help, platform[, key]): key names the
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# row's widgets where two rows set one setting (one for each platform), else
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# the setting's name does
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SCREENS = {
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"video_settings": {
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"screen": "video_settings_screen",
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"header": ("header_profile_video_settings", f"{PE}/video_settings/header_profile_video_settings"),
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"spacing": 26,
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# (closer than the other screens' rows, and the help lower, for all
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# twelve places to fit above it)
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"spacing": 24,
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"help_top": 364,
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# (rows in the place of the row before them: Window Size in
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# Resolution's, port/linux/game/menu_functions.c showing the one the
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# display mode chosen uses)
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"same_place": ["display.window_size"],
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# display mode chosen uses; Android's anti-aliasing in the desktop's)
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"same_place": ["display.window_size", "anti_aliasing_android"],
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"rows": [
|
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("DISPLAY MODE:", "display.mode",
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[("FULLSCREEN", "fullscreen"), ("BORDERLESS", "borderless"), ("WINDOWED", "windowed")],
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@@ -62,6 +67,21 @@ SCREENS = {
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"Draw the HUD from the high-res redraws; off\ndraws the game's own pictures.", None),
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("HIGH-RES TEXT:", "display.high_res_text", ON_OFF,
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"Draw text and titles with high-res fonts; off\ndraws the game's own.", None),
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("ANTI-ALIASING:", "display.anti_aliasing",
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[("OFF", "off"), ("FXAA", "fxaa"), ("SMAA", "smaa"), ("SSAA 2X", "ssaa2x"), ("MSAA 2X", "msaa2x"),
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("MSAA 4X", "msaa4x"), ("MSAA 8X", "msaa8x")],
|
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"Smooth jagged edges, which the Xbox did not. FXAA\nand SMAA are cheap; SSAA and MSAA are sharper.",
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"desktop"),
|
||||
("ANTI-ALIASING:", "display.anti_aliasing",
|
||||
[("OFF", "off"), ("FXAA", "fxaa"), ("MSAA 2X", "msaa2x"), ("MSAA 4X", "msaa4x")],
|
||||
"Smooth jagged edges, which the Xbox did not. FXAA\nis cheap; MSAA is sharper.",
|
||||
"android", "anti_aliasing_android"),
|
||||
("SHADOW RESOLUTION:", "display.shadow_resolution",
|
||||
[("128", "128"), ("256", "256"), ("512", "512"), ("1024", "1024")],
|
||||
"The size objects' shadows are drawn at: 128 as on\nthe Xbox; larger for smoother, as soft, edges.",
|
||||
None),
|
||||
("PER-PIXEL LIGHTING:", "display.per_pixel_lighting", ON_OFF,
|
||||
"Light models for each pixel, without the facets\nof the Xbox's lighting for each vertex.", None),
|
||||
],
|
||||
},
|
||||
"mouse_settings": {
|
||||
@@ -88,6 +108,8 @@ SCREENS = {
|
||||
("MUSIC VOLUME:", "audio.music_volume", VOLUMES, "The music's volume.", None),
|
||||
("EFFECTS VOLUME:", "audio.effects_volume", VOLUMES,
|
||||
"The volume of every other sound: effects and\nspeech.", None),
|
||||
("REVERB:", "audio.reverb", ON_OFF,
|
||||
"Echo sounds as the place you are in does, and\nmuffle those behind walls, as the Xbox did.", None),
|
||||
("SOUND:", "audio.enabled", ON_OFF,
|
||||
"Play sound at all; from the next time the game\nstarts.", None),
|
||||
],
|
||||
@@ -225,10 +247,10 @@ def _setting_screen(folder: str, spec: dict) -> list:
|
||||
base = f"{PE}/{folder}"
|
||||
rows, extra = [], []
|
||||
place = -1
|
||||
for index, (label, setting, choices, _, platform) in enumerate(spec["rows"]):
|
||||
key = setting.split(".", 1)[1]
|
||||
for index, (label, setting, choices, _, platform, *named) in enumerate(spec["rows"]):
|
||||
key = named[0] if named else setting.split(".", 1)[1]
|
||||
row = f"{base}/op_{key}"
|
||||
if setting not in spec.get("same_place", ()):
|
||||
if setting not in spec.get("same_place", ()) and key not in spec.get("same_place", ()):
|
||||
place += 1
|
||||
rows.append((row, platform, place))
|
||||
extra += _widget(row, [("width", 512), ("height", 28), ("flags", "pass_unhandled_to_focused_child"),
|
||||
@@ -255,7 +277,7 @@ def _setting_screen(folder: str, spec: dict) -> list:
|
||||
extra += _strings(f"{base}/labels", [label for label, *_ in spec["rows"]])
|
||||
# (the help of the row whose label is string n is n + 1: the buttons' is 0)
|
||||
extra += _strings(f"{base}/help_strings",
|
||||
[""] + [help_text.replace("\n", "\\n") for _, _, _, help_text, _ in spec["rows"]])
|
||||
[""] + [help_text.replace("\n", "\\n") for _, _, _, help_text, *_ in spec["rows"]])
|
||||
return _screen(folder, spec, rows, ["port settings help"], [], extra)
|
||||
|
||||
|
||||
|
||||
Reference in new issue
Block a user