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Match default sound environment data
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@@ -8,6 +8,8 @@ symbols in this file:
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/* ---------- headers */
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#include "sound_environment_definitions.h"
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/* ---------- constants */
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/* ---------- macros */
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@@ -18,6 +20,26 @@ symbols in this file:
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/* ---------- globals */
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struct sound_environment_definition const default_sound_environment=
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{
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0,
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0,
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0,
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0.f,
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0.f,
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0.f,
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1.f,
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0.5f,
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0.f,
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0.02f,
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0.f,
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0.04f,
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1.f,
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1.f,
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5000.f,
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{ 0 },
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};
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/* ---------- public code */
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/* ---------- private code */
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@@ -8,16 +8,46 @@ header included in hcex build.
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#define __SOUND_ENVIRONMENT_DEFINITIONS_H
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#pragma once
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/* ---------- headers */
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#include "cseries.h"
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#include "math/real_math.h"
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/* ---------- constants */
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/* ---------- macros */
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/* ---------- structures */
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struct sound_environment_definition
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{
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long unknown;
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short priority;
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short unused0;
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real room_intensity;
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real room_intensity_hf;
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real room_rolloff;
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real decay_time;
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real decay_hf_ratio;
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real reflections_intensity;
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real reflections_delay;
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real reverb_intensity;
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real reverb_delay;
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real diffusion;
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real density;
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real hf_reference;
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byte unused1[16];
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};
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typedef char verify_sound_environment_definition_size[
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sizeof(struct sound_environment_definition) == 0x48 ? 1 : -1];
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/* ---------- prototypes/EXAMPLE.C */
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/* ---------- globals */
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extern struct sound_environment_definition const default_sound_environment;
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/* ---------- public code */
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#endif // __SOUND_ENVIRONMENT_DEFINITIONS_H
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