166 Commits
Author SHA1 Message Date
MrBruh 400d62bb76 Merge pull request #123 from startupfoundry/split-halo-android
Split HALO_ANDROID into HALO_ARM64_GUEST, HALO_GLES and HALO_ANDROID

Conflict resolved: main's render-target eviction and mip composites are kept, with the PR's HALO_GLES guard on the ES blit fallback after them.
2026-10-10 15:41:32 +13:00
MrBruh 7124534a4b Memory leaks: render targets, gamepads, Android audio stream 2026-10-10 14:42:05 +13:00
xshxdex98 7df9be7785 Give unset locals values, and drop the decompiler's dated audit notes
25 notes ("left unassigned only by this default arm ... approval pending,
2026-09-27 audit") argued that a variable was never read unset. Where the
arm ends in system_exit they were right and simply go. A release build's
assertions return, though, so where the arm only asserts the variable now
starts with a value (a Custom Edition map's HUD data can reach hud_draw's).
A failed map precache reads as failed.

rasterizer_debug_drawing_begin had two declarations, one with an argument
its definition never takes; it now has one, and the port's macro papering
over the mismatch is gone.

(cherry picked from commit 74f8a048e4c3cc7dbc4b050dd41a8bae912bb367)
2026-10-10 12:53:22 +13:00
Paul Hontz fb9f03cf2c Split HALO_ANDROID into the guest's ABI, the ES renderer and the app
HALO_ANDROID meant three things at once. The port's code now names each:
HALO_ARM64_GUEST for the ILP32 AArch64 guest's code paths (the inline
assembly's C, the bss pragmas, the CRT's), HALO_GLES for the OpenGL ES
renderer (its GL header and function list, shaders and capabilities), and
HALO_ANDROID for the app alone (its display, input, files and lifecycle).

The Android build defines all three, so nothing changes for it, nor for
Linux and Windows, which define none. A build for another platform can
then take one part without the others: the ES renderer, or the guest's
ABI, without the Android app.

port/android/README.md also no longer says that the widescreen changes are
in #ifdef HALO_ANDROID: none have been since 50eae19b.
2026-10-09 09:05:44 -04:00
MrBruh 5f1abf161c Survive and report a broken lights array 2026-10-07 15:05:11 +13:00
MrBruh 197c199473 Improve performance by ~80% with many enemies
The Silent Cartographer with 32x co-op enemies (484 actors) went from 53
to about 97 fps on the Linux PC, with the same game and the same picture:
cluster list removals start where the reference was put, full data arrays
are not walked again, object lighting keeps each cluster's drawn lights
and passes over far ones without their distance, the per-texture profile
timer only runs while something reads it, and the renderer binds streams
once per draw, caches its texture, target and shader lookups, and no
longer makes Mesa's GL thread wait on large uploads or visibility tests.
2026-10-06 08:13:44 +13:00
MrBruh 8fb1647e18 Fix weapon swap crash and log spam 2026-10-01 16:20:28 +13:00
MrBruh 0d548798e5 Fix second netcode review 2026-10-01 03:54:02 +13:00
MrBruh e7d1ed3a67 Harden and fix the netcode 2026-10-01 01:22:46 +13:00
MrBruh a17d89c6f1 Merge bnunu/halo-1 main 2026-09-30 18:13:05 +13:00
MrBruh 1bcd57afe4 Merge branch 'bnunu:main' into main 2026-09-28 14:46:17 +13:00
Jonas Volman 709bfc3a3c Reconcile approved frontier ownership and admission packets
Import only independently reviewed production changes. Preserve canonical physics and virtual-keyboard repairs; keep B3 and all unresolved holds out.

Record exactly four approved canary debits (6987 meaningful bytes), six Halo admissions and two revocations. Keep vendor ioinit/storage work separate. Full build, 8252-row sweep, 1318 tests, park/admission/fake audits and 621-object binding pass within approved debit bounds.

Do not publish donor research dumps or private assets. README and unrelated user research remain untouched. See frontier_publication_reconciliation_20260927.md for complete evidence limits and accounting.
2026-09-27 17:12:48 -07:00
Jonas Volman 59757f4263 Reconcile approved type ownership, static locals and source disclosures
Independently gate storage + K, OQ-4 P-a/P-b1, four static-local packets and comment-only disclosures. Preserve all 7641 exact owner rows, 71 valid parks and 1161 passing tests; code/data credit unchanged. G and game_engine admission remain held because current canonical loses populate_statistic_buffer. Existing collision static-local repair is not duplicated. No donor tree, held candidate, scorer or private asset imported.
2026-09-27 05:17:27 -07:00
MrBruh e29125b50e Port decomp to Android 2026-09-26 16:16:00 +12:00
Jonas Volman 95f68ad3ce Admit five strict-exact Halo objects after ownership audit 2026-09-23 00:25:44 -07:00
Jonas Volman 4f4c85021d Reconcile Lane C with canonical house-rule audit
Integrate verified source and data progress; exclude unproven COMMON ownership, held UB/asm forms, and address-named data credit. Stable sweep: 23 exact functions gained, zero lost.
2026-09-22 23:12:40 -07:00
Jonas VolmanandClaude Fable 5.1 d57ba30c0d Lane B wave 2: nine strict-exact functions (+4,715 meaningful / +4,784 padded)
New strict exact (unit :: function, padded bytes):
  game/player_control     :: _player_control_modify_desired_angles  1584
  ai/actor_combat         :: _actor_aim_projectile                   720
  memory/stack_memory_pool:: _stack_memory_pool_allocate             640
  memory/stack_memory_pool:: _stack_memory_pool_resize_block         192
  ai/action_vehicle       :: _action_vehicle_setup_impromptu         464
  scenario/wind           :: _wind_variance_initialize               384
  ai/actions              :: _actors_searching_same_position         320
  ai/action_converse      :: _action_converse_perform                256
  game/game_engine_race   :: _race_engine_get_score                  224
Function boards now complete: action_converse 9/9, wind 9/9, stack_memory_pool
33/33, game_engine_race 36/36, player_control 49/49 (objects NOT marked Matching:
whole-object data/ownership audit not done; player_control .rdata is owner-held).

Method. Every closure started from the SOURCE SHAPE read out of the first-party
unoptimised /Od + /RTC build (halo_cache_symbols.exe, scratch/orch/odbuild.py)
and was then confirmed against January's own bytes before it was relied on
(double attestation); none is a spelling search.
- _player_control_modify_desired_angles: both autolevel products are
  `error * K * magnitude3d(v)`; three lines, no local, cast or parenthesis.
- _actor_aim_projectile: weapon_vector is scoped to its own inner block, the dot
  product is tested directly (no `alignment` local), and the three debug-info
  stores follow January's order (flag first). Reviewer strip tests: block alone,
  order alone and alignment-drop alone are each residual; only the combination
  is exact.
- _stack_memory_pool_allocate: result zeroed before the 0x342 assert, ONE return,
  positive guard with the assert in the else, in-place size arithmetic. The
  worker's unattested `last_block` pointer local was REMOVED by the reviewer; the
  /Od arm spelling lands instead.
- _stack_memory_pool_resize_block: body untouched. The static helper
  stack_memory_pool_dispose_block takes (pool, reference), as /Od pushes them and
  as the callee forwards them to valid_block(pool, reference).
- _action_vehicle_setup_impromptu: passes state_data->attempt_distance /
  ->continue_distance (the fields just stored) instead of the parameters.
- _wind_variance_initialize: block-local `word control_point_indices[4]` assigned
  inside the innermost axis loop; name and size from the /Od RTC descriptor.
- _actors_searching_same_position: four pointer locals, result = FALSE after the
  four calls, if / else-if arms assigning result, one return. Requires
  actor_get_pursuit_location (baseline exact, STILL exact 64) to read
  uncover.pursuit_location through its own union member in a second arm, as /Od
  has it. The evade-direction enum gains its two real middle constants; values
  are unchanged (_actor_evade_random is still 4).
- _action_converse_perform: REMOVES a pre-existing `true_value` dummy local from
  production. `in_range = TRUE` is assigned in two arms (if / else-if): /Od has two
  distinct stores, impossible from one `||` statement, and January has
  `mov ebx,1` with two bl stores each with two in-edges. One return.
- _race_engine_get_score: a `score` accumulator assigned on both arms with ONE
  return (single-exit law); team_index/laps/flags_touched are block locals of
  the non-team arm.

Orchestrator overrides of reviewer-approved text (not landed, zero credit lost
beyond what is listed under HELD):
- action_vehicle: the reviewer's landing.c also rewrote _find_destination with 16
  NEW 3D->2D view casts. Owner ruling 2026-09-21 keeps rule 24 strict for new
  representation-punning casts, so only the two-line exact closure lands.
- actions: _actor_action_try_to_dive (720, exact in scratch) needs ONE new view
  cast -> HELD. _actor_action_handle_vehicle_entry's fuzzy rewrite introduced an
  empty `if` arm holding only a `//` comment (new fake_match_scan lead the
  reviewer missed) -> reverted to production.

Config: config/parked.json - six entries REMOVED (now exact):
_action_converse_perform, _wind_variance_initialize, _actor_aim_projectile,
_actors_searching_same_position, _player_control_modify_desired_angles,
_race_engine_get_score. No header, symbols.json, flag or tool change.

Verification (tip of the following fuzzy commit): full ninja all_source progress
semantic_progress pass, Code 1446706 -> 1451421, 7297 -> 7306 functions.
stable_verdicts vs the FROZEN baseline: gained 15 / 7568 bytes, regressions 0.
All 11,060 function and 1,706 section report rows: 0 lost 100%, 0 missing.
Parks 174 active / 0 stale / 0 invalid. Admission audit 23 / 0 / 8 / 0.
Guard, ownership, fake scan, line endings, new-punning-cast screen: clean on
every landed file. git diff --check clean.
Reviewer: independent adversarial agent per unit, ACCEPT_EXACT for all nine;
orchestrator re-gated every file through scratch/orch/land.py.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-21 11:10:49 -07:00
Jonas Volman 9d155f1d60 Admit ten verified exact objects 2026-09-19 15:56:43 -07:00
Jonas VolmanandClaude Opus 5 af9f444aa3 Wave 17: six functions strict exact (five parks, progress bar noise texture)
- _shader_transparent_chicago_create: per-map shader_map_verify(map,
  map_index) call as in the exact generic sibling (January's inlined
  TRUE-returning verify leaves its store in the loop tail) (park reopen)
- _complete_key_exchange: plain short packet locals replace a long/short
  union type-pun (park reopen)
- _debug_realloc: parameter-home reuse and a block-local old_header,
  both proven by January's frame (park reopen)
- _lra_allocate: single-exit size check and a conditional round-up
  `size = (size & 3) ? (size | 3) + 1 : size` (disclosed) (park reopen)
- _game_state_open_persistent_storage: single-exit success flag (park reopen)
- _progress_bar_create_noise_texture: symbols.json renames _code_000d16d0
  in place (static) to the name the 2001-09-25 Xbox linker maps give; an
  empty static step called from progress_bar_setup (call position
  inferred from map order; the call is required for emission)

Stable diff: 0 regressions; active parks 206 -> 201.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 21:27:45 -07:00
Jonas VolmanandClaude Opus 5 bf0f4cc7df Wave 18: three parks reopened as strict exact (game, path_obstacles, circular_queue)
- _game_load: drops the carrier locals from the Stian lift and reads the
  module-state game_globals directly (HCEA body minus its later precache
  call); game_globals is file-static, as only game.obj references it in
  January, with the matching in-place "static": true in symbols.json
  (same form as _game_allegiance_globals)
- _circle_tangents: ratio computed then clamped in place with MIN (HCEA
  form)
- _circular_queue_dequeue_data: contiguous size before the read-offset
  working copy inside the success block; the worker's hand-expanded
  circular_queue_size copy was removed in review and is not needed

Stable diff: 0 regressions; admission 23 candidates / 0 contradicted;
active parks 209 -> 206.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 21:23:47 -07:00
Jonas VolmanandClaude Opus 5 06e5f0e5fa Wave 15: six functions strict exact (hs, animations, stimulus, caches)
- _hs_compile_and_evaluate: calls the real static hs_compile_source_error
  helper with no source file instead of a hand-written copy (January
  inlines the helper here, leaving its dead loop's alignment pad), reuses
  the expression parameter; formerly recorded as unreachable
- _inverse_kinematics_adjust_matrices: named squared upper-arm length and
  consistent basis-row locals (park reopen)
- _actor_stimulus_prop_acknowledged: MAX clamps, DATUM_INDEX_TO_ABSOLUTE_INDEX,
  January's ternary polarity (park reopen)
- _lrar_allocate: found-flag loop allocating inside the fitting arm, as the
  sibling _lra_allocate (park reopen)
- _prop_add: reads the dead field back and binds the actor lookup
- _director_script_camera: real director_set_camera helper call and the
  admitted bare director_get validation (park reopen)

Stable diff: 0 regressions; active parks 213 -> 209.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 20:44:59 -07:00
Jonas VolmanandClaude Opus 5 5c3ea7ab29 Wave 16: six parks reopened as strict exact (six objects complete)
- _render_debug_add_cache_entry: success-first single exit, string case
  if/else, one case body per debug type as January emits them
- _ctf_engine_weapon_update: long return-team locals from the owner team
  field (January's 32-bit movsx locals)
- _action_uncover_perform: timeslice-block locals, one evaluation-mode
  store (removes HEAD's duplicated arm stores), field-order target stores
- _row_dither: indexed channel loops with PIN clamps replace pointer
  cursors and a hand-written ternary clamp
- _lruv_debug_to_file: removes a goto web; MIN(9999, age) and the
  NULL-name fallback in the fprintf arguments (integer compare order
  disclosed; constant-first MIN is attested in Bungie source)
- _action_guard_perform: short firing-position index matching the
  actor_select_firing_position return type

render_debug, game_engine_ctf, action_uncover, bitmaps_quantitize,
lruv_cache and action_guard are now all-function exact.
Stable diff: 0 regressions; active parks 219 -> 213.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 20:12:07 -07:00
Jonas Volman 5d3444f799 Reconcile eighth 10K exact source batch 2026-09-13 02:47:59 -07:00
Jonas Volman d16d99f1b3 Reconstruct bitmap extraction core 2026-09-02 18:12:11 -07:00
Jonas Volman 3e9468ec7c Replace stack pool retention scaffold with real callers 2026-09-02 07:17:13 -07:00
Jonas Volman 435e80783d Recover exact UI widget support wave 2026-09-02 07:17:04 -07:00
Jonas Volman 4c61d9d525 memory: authenticate stack pool private signatures 2026-09-02 00:31:34 -07:00
Jonas Volman e511e27660 Close out typed LRUV residuals 2026-08-31 23:49:49 -07:00
Jonas Volman 1b25a20dde Reconcile safe TIFF, LRUV, camera, and weapon progress 2026-08-31 20:42:06 -07:00
Jonas Volman 9f74e9937f Import 909 authenticated January and HCEA symbol names 2026-08-31 16:11:03 -07:00
Jonas Volman 9f63702601 Add provenance-safe symbol importer and correct CRC/LRA private names 2026-08-31 16:08:09 -07:00
Jonas Volman af9f192610 Restore official zlib private ownership 2026-08-31 07:21:44 -07:00
Jonas Volman ee62f36f1f Integrate audited Claude small-object recoveries 2026-08-31 06:55:10 -07:00
Jonas Volman d655a7e997 Reject fake inline exactness 2026-08-31 03:34:58 -07:00
Jonas Volman d4094d830b Park circular queue optimizer tie credibly 2026-08-30 22:04:24 -07:00
Jonas Volman bd2074f0ca Remove data encoding compiler steering 2026-08-30 21:38:37 -07:00
Jonas Volman 4c8b15a262 Park LRA allocator without fake matching 2026-08-30 21:38:28 -07:00
Jonas Volman eed03b88bd Name LRA cache private helpers 2026-08-30 21:38:22 -07:00
Jonas Volman c0f7483340 Match crc object exactly 2026-08-27 18:10:20 -07:00
bnunu b573761441 Close crc32 object table ownership 2026-08-27 15:24:21 -07:00
Jonas Volman 689bd91e8c Improve stack memory pool gap search topology 2026-08-26 23:20:46 -07:00
Jonas Volman 958aed5daf Harden zlib trees reconstruction 2026-08-20 12:40:28 -07:00
Jonas Volman d1aaa3c4c7 Advance stack memory pool reconstruction 2026-08-20 10:14:21 -07:00
Jonas Volman 1147422d28 Match hashtable object
Port the reviewed initializer-order closure from af728895 onto campaign base a0bad121. Promote only source/memory/hashtable after strict 10/10 code, target-owned data/ownership, full Halo+libcmt build, semantic, regression, test, and policy gates.
2026-08-20 09:26:23 -07:00
Jonas Volman f623e0bacc Match data encoding object 2026-08-13 05:30:26 -07:00
Jonas Volman 800d746dd6 Match data packets object 2026-08-13 05:30:26 -07:00
Jonas Volman 66af348945 Match texture page object 2026-07-29 22:16:04 -07:00
Jonas Volman 307f77efce Document circular queue optimizer fixed point 2026-07-29 10:12:29 -07:00
Jonas Volman 4c769166f3 Match LRA cache validation and access cluster 2026-07-25 19:47:53 -07:00
Jonas Volman 39b4bef495 Match LRAR cache object 2026-07-22 17:13:44 -07:00