Files
Cesarus85--ringfall-mjolnir-vr/source/cache/physical_memory_map.h
T

33 lines
700 B
C

/*
PHYSICAL_MEMORY_MAP.H
header included in hcex build.
*/
#ifndef __PHYSICAL_MEMORY_MAP_H
#define __PHYSICAL_MEMORY_MAP_H
#pragma once
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
/* ---------- prototypes/PHYSICAL_MEMORY_MAP.C */
void physical_memory_allocate(void);
void physical_memory_verify(void);
void physical_memory_free(void);
void *physical_memory_get_game_state_base_address(void);
void *physical_memory_get_tag_cache_base_address(void);
void *physical_memory_get_texture_cache_base_address(void);
void *physical_memory_get_sound_cache_base_address(void);
/* ---------- globals */
/* ---------- public code */
#endif // __PHYSICAL_MEMORY_MAP_H