mirror of
https://github.com/Cesarus85/ringfall-mjolnir-vr.git
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102 lines
2.3 KiB
C
102 lines
2.3 KiB
C
/*
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PLAYER_EFFECTS.C
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symbols in this file:
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00090D00 0070:
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_player_effect_get (0000)
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00090D70 0040:
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_player_effect_initialize (0000)
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00090DB0 0010:
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_player_effect_dispose (0000)
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00090DC0 0040:
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_player_effect_initialize_for_new_map (0000)
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00090E00 0010:
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_player_effect_dispose_from_old_map (0000)
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00090E10 0140:
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_player_effect_add_continuous_effect (0000)
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00090F50 0040:
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_scripted_player_effect_set_rotation (0000)
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00090F90 0010:
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_scripted_player_effect_set_rumble (0000)
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00090FA0 0040:
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_player_telefrag_effect_stop (0000)
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00090FE0 0050:
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_player_effect_screen_fade_in (0000)
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00091030 0050:
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_player_effect_screen_fade_out (0000)
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00091080 0060:
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_player_effect_get_damage_indicators (0000)
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000910E0 0020:
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_player_effect_clear_damage_indicators (0000)
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00091100 0020:
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_code_00091100 (0000)
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00091120 00f0:
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_code_00091120 (0000)
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00091210 00d0:
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_code_00091210 (0000)
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000912E0 0030:
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_code_000912e0 (0000)
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00091310 0090:
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_player_effect_update (0000)
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000913A0 0090:
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_player_effect_continuous_refresh (0000)
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00091430 0030:
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_scripted_player_effect_set_translation (0000)
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00091460 0050:
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_scripted_player_effect_start (0000)
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000914B0 0040:
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_scripted_player_effect_stop (0000)
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000914F0 0050:
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_player_effect_screen_flash (0000)
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00091540 00f0:
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_player_telefrag_effect_start (0000)
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00091630 0320:
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_player_effect_get_screen_flash (0000)
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00091950 0090:
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_code_00091950 (0000)
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000919E0 0520:
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_player_effect_get_camera_effect_matrix (0000)
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00091F00 02f0:
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_code_00091f00 (0000)
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000921F0 02e0:
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_player_effect_start (0000)
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0025AA2C 0016:
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??_C@_0BG@DLCFJLMF@player_effect_globals?$AA@ (0000)
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0025AA44 0028:
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??_C@_0CI@HGGDJELB@c?3?2halo?2SOURCE?2effects?2player_ef@ (0000)
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0025AA6C 000f:
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??_C@_0P@DCHLBMFM@player?5effects?$AA@ (0000)
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0025AA80 0008:
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__real@3f847ae147ae147b (0000)
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0025AA88 0018:
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??_C@_0BI@MALCPACJ@screen_flash?9?$DOintensity?$AA@ (0000)
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0025AAA0 003f:
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??_C@_0DP@NOLEHAI@screen_flash?9?$DOintensity?$DO?$DN0?40f?5?$CG?$CG@ (0000)
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0025AAE0 000d:
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??_C@_0N@MFJHANDO@screen_flash?$AA@ (0000)
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0025AAF0 0007:
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??_C@_06CGNOPMBC@matrix?$AA@ (0000)
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0025AAF8 0004:
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__real@4016cbe4 (0000)
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002DDDA0 000e:
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_data_002ddda0 (0000)
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0043D58C 0004:
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_bss_0043d58c (0000)
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*/
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/* ---------- headers */
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/* ---------- constants */
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/* ---------- macros */
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/* ---------- structures */
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/* ---------- prototypes */
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/* ---------- globals */
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/* ---------- public code */
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/* ---------- private code */
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