Commit Graph
9533 Commits
Author SHA1 Message Date
Ryan Houdek 8168a49d10 Merge pull request #3112 from lioncash/assert
Arm64/VectorOps: Assert VTMP1 and VTMP2 are sequential in VTBL2
2023-09-17 12:40:47 -07:00
Lioncache 7f2fd4e9a0 Arm64/VectorOps: Assert VTMP1 and VTMP2 are sequential in VTBL2
Ensures that if our temp vectors change in the future that this is
caught at compile-time rather than runtime.
2023-09-17 15:22:39 -04:00
Lioncache 4ea9f08425 ARMEmitter: Mark index and conversion ops as constexpr
Will be used for assertions. Also makes registers more flexible
for compile-time stuff in general.
2023-09-17 15:19:44 -04:00
Ryan Houdek ffb58761c1 Merge pull request #3111 from lioncash/shift
Arm64/VectorOps: Fix SVE aliasing-path  move in VSShr
2023-09-17 12:15:49 -07:00
Lioncache 8ecdb341e2 Arm64/VectorOps: Fix SVE aliasing-path move in VSShr
Seems like this was a typo from 8d11073, since we'd be moving
into a temporary and then never use it.
2023-09-17 14:43:05 -04:00
Ryan Houdek 0c5c146fcf FEXCore/JitSymbols: Buffer writes to reduce overhead
While this interface is usually pretty fast because it is a write and
forget operation, this has issues when there are multiple threads
hitting the perf map file at the same time. In particular this interface
becomes a bottleneck due to a locking mutex on writes in the kernel.

The situations when this bottleneck occurs is when a bunch of threads
get spawned and they are all jitting code as quickly as possible. In
particular Geekbench's clang benchmark hits this hard where each CPU
thread spends ~40% CPU time on all eight CPU threads because they are
stalled waiting for this mutex to unlock.

To work around this issue, buffer the writes a small amount. Either up
to a page-ish of data or 100ms of time. This completely eliminates
threads waiting on the kernel mutex.
- Around a page of buffer space was chosen by profiling Geekbench's
  clang benchmark and seeing how frequently it was still writing.
   - 1024 bytes was still fairly aggressive, 4096 seemed fine.
- 100ms was chosen to ensure we don't wait /too/ long to write JIT
  symbols.
   - In most cases 100ms is enough that you won't notice the blip in
     perf.

One thing of note is that with profiling enabled and checking the time
on every JIT block still ends up with 2-3% CPUtime in vdso
clock_gettime. We can improve this by using the cyclecounter directly
since that is still guaranteed to be monotonic. Maybe we'll come back to
that if it is actually an issue here.
2023-09-16 17:52:46 -07:00
Ryan Houdek ad8b0c673f Merge pull request #3109 from lioncash/shlx
OpcodeDispatcher: Improve output of SHLX/SHRX/SARX
2023-09-15 18:49:36 -07:00
Ryan Houdek e574cfe681 Merge pull request #3108 from lioncash/mulx
OpcodeDispatcher: Improve output of MULX
2023-09-15 18:09:02 -07:00
Lioncache e9be291cec OpcodeDispatcher: Improve output of SHLX/SHRX/SARX
We can remove some unnecessary moves for the 32-bit cases and
collapse the operations down to a single instruction.
2023-09-15 21:05:50 -04:00
Lioncache d4f87c7db1 OpcodeDispatcher: Improve output of MULX
We can cut down on a few of the generated moves. For
the case where both destinations alias one another,
we can just calculate the high part instead of both of them.
2023-09-15 20:52:02 -04:00
Ryan Houdek 4604c01986 Merge pull request #3107 from lioncash/pext
Arm64/ALUOps: Remove spills in PEXT
2023-09-15 17:40:44 -07:00
Lioncache b0c8ff0ea6 Arm64/ALUOps: Remove spills in PEXT
Reduces the number of emitted instructions for a
corresponding PEXT instruction.

We no longer spill for this IR op.
2023-09-15 19:39:51 -04:00
Ryan Houdek 647629ac23 Merge pull request #3105 from lioncash/rorx
OpcodeDispatcher: Handle RORX corner cases better
2023-09-15 14:55:17 -07:00
Lioncache be90e76422 Arm64/ALUOps: mov in the case of full 32-bit/64-bit BFE
Allows register-renaming mechanisms to be invoked more frequently
2023-09-15 17:38:01 -04:00
Lioncache 4a37ea4819 OpcodeDispatcher: Handle RORX corner cases better
There are a few cases where we were emitting code when we
didn't really need to, or could emit less.
2023-09-15 17:36:36 -04:00
Ryan Houdek 6e08ac65b9 Merge pull request #3106 from lioncash/clwb
HostFeatures: Fix x86 CLWB support check
2023-09-15 14:06:54 -07:00
Lioncache 8705de1893 HostFeatures: Fix x86 CLWB support check
This was clobbering the BMI2 boolean unintentionally.
2023-09-15 16:38:45 -04:00
Alyssa Rosenzweig c8e7c347c3 Merge pull request #3100 from Sonicadvance1/optimize_cmov
OpcodeDispatcher: Optimize cmov
2023-09-15 15:17:51 -04:00
Ryan Houdek 3d0b66407e Merge pull request #3104 from lioncash/vperm2
InstCountCI/VEX_map3: Add missing zeroing vperm2f128/vperm2i128 test cases
2023-09-15 11:27:11 -07:00
Lioncache c86b6dc690 InstCountCI/VEX_map3: Add missing zeroing vperm2f128/vperm2i128 test cases
Allows viewing the codegen for cases where conditional zeroing is performed.

Also fixes up the vperm2f variants shorthanding one of the registers
to make everything a little more explicit.
2023-09-15 14:10:11 -04:00
Ryan Houdek 773e9465bc Merge pull request #3103 from lioncash/warn
DeadContextStoreElimination: Silence unused function warning
2023-09-15 10:57:40 -07:00
Lioncache e1ed7f43fd DeadContextStoreElimination: Turn LastAccessType into an enum class
Makes the type stricter in terms of implicit conversions.
2023-09-15 13:23:00 -04:00
Ryan Houdek 3eb501aa27 InstCountCI: Update for optimized NZCV and cmov 2023-09-15 10:11:50 -07:00
Ryan Houdek d5b58eebaf OpcodeDispatcher: Optimize cmov
cmov was quite terrible in its implementation. Some things of note:
- NZCV cache would cause store for no reason
- {16,32}-bit would zero extend sources for no reason
- 16-bit would zero extend result for no reason

A bunch of flag testing is still doing a ubfx plus compare against zero
when it could end up being a tst instead, but this is a step in the
right direction and switches over to explicit sized selects.
2023-09-15 10:09:37 -07:00
Ryan Houdek 6dbbd9ecfc OpcodeDispatcher: Duplicate SelectCC but with Explicit result size
This is a temporary measure as we are moving Select operations over to
explicit sizes. Once we remove all uses of SelectCC then it will get
removed.
2023-09-15 10:09:37 -07:00
Ryan Houdek 759cc0025a OpcodeDispatcher: Add a dirty flag for tracking NZCV status
Cached NZCV reads don't need to be written back at the end of the block.
This will remove one instruction from the end of some blocks.
2023-09-15 10:09:37 -07:00
Lioncache d05f890147 DeadContextStoreElimination: Silence unused function warning 2023-09-15 13:08:32 -04:00
Alyssa Rosenzweig 9152fb030e Merge pull request #3102 from alyssarosenzweig/inline-xor
Inline constant with PF calculation
2023-09-15 12:48:33 -04:00
Alyssa Rosenzweig 2385c275ac InstCountCI: Update
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-15 12:33:53 -04:00
Alyssa Rosenzweig d29b8bab36 OpcodeDispatcher: Inline constant in PF calculation
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-15 12:33:53 -04:00
Ryan Houdek b6922dff57 Merge pull request #3101 from alyssarosenzweig/opt/dec
Optimize out carry invert for DEC
2023-09-15 09:30:08 -07:00
Alyssa Rosenzweig c560a88de4 InstCountCI: Update
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-15 12:10:57 -04:00
Alyssa Rosenzweig fc02f38435 IR: Only invert CF for NZCV if needed
If we are going to throw away the updated value of CF anyway there is no point
wasting an instruction to invert CF. Add an IR toggle for that so the arm64 JIT
can make better choices.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-15 12:08:22 -04:00
Ryan Houdek d5782567e8 Merge pull request #3077 from Sonicadvance1/x86_shifted
FEXCore: Implements support for shifted bitwise ops
2023-09-15 08:09:35 -07:00
Ryan Houdek 060433621a Merge pull request #3097 from Sonicadvance1/disable_enhanced_tso
FEXCore: Disable Enhanced REP MOVSB if Atomic TSO is enabled
2023-09-15 08:08:36 -07:00
Ryan Houdek 9866e238d5 Merge pull request #3080 from Sonicadvance1/defer_softfloat
FEXCore: Defer setting x87 softflow rounding mode until use
2023-09-15 08:08:04 -07:00
Mai f5c4e28696 Merge pull request #3098 from Sonicadvance1/optimize_vectors_sve
Arm64: Optimize wide shifts slightly for 64-bit OpSize
2023-09-15 05:21:20 -04:00
Mai 96bbd01ad6 Merge pull request #3096 from Sonicadvance1/optimal_crc
OpcodeDispatcher: Optimize CRC32
2023-09-15 05:19:05 -04:00
Mai f84a264b0e Merge pull request #3095 from Sonicadvance1/bswap
OpcodeDispatcher: Optimize 16-bit MOVBE
2023-09-15 05:18:26 -04:00
Mai a8c17201b5 Merge pull request #3099 from Sonicadvance1/explicit_but_implicit_select
IR: Changes Select operation to not have implicit sizes
2023-09-15 05:17:47 -04:00
Ryan Houdek d81d89c4fb IR: Changes Select operation to not have implicit sizes
Changes the helper which all the source uses to still calculate the size
implicitly. This is going to take a while to convert all implicit uses
over to the explicit operation.

Get us started by at least having the IR operation itself be explicit.
2023-09-14 20:48:16 -07:00
Ryan Houdek 92212c48f1 IR: Fixes parsing of default arguments with colons
We need to split on the first colon, not every colon in the arguments.

This will be used in the next changes.
2023-09-14 20:37:45 -07:00
Ryan Houdek 42a24bbbd1 InstCountCI: Update CI for optimized wide shifts 2023-09-14 19:53:18 -07:00
Ryan Houdek 021c99e233 Arm64: Optimize wide shifts slightly for 64-bit OpSize
Wide shifts under SVE use 64-bit source elements. If a smaller element
overlaps the 64-bit shift element then it uses that shift
eg:
- Src1[15:0] >> Shift[63:0]
- Src1[31:16] >> Shift[63:0]
- Src1[47:32] >> Shift[63:0]
- Src1[63:48] >> Shift[63:0]
- After this point it will switch to the next 64-bit shift element
- Src1[79:64] >> Shift[127:64]
- Src1[95:80] >> Shift[127:64]
- Src1[111:96] >> Shift[127:64]
- Src1[127:112] >> Shift[127:64]

As seen, we can skip the duplication of the scalar element if the OpSize
is 64-bit, this makes MMX emulation slightly more optimal here.
This also means that a few instructions that weren't claimed to be
optimal actually are since they need the duplication operation (which
vixl always labels as a mov).
2023-09-14 19:35:56 -07:00
Ryan Houdek f730339365 OpcodeDispatcher: Reorder vector loads in shifts
This affects codegen due to RA quirks. This ensures that the wide shifts
don't have to generate a movprfx.
2023-09-14 19:34:00 -07:00
Ryan Houdek 40a4eb90af FEXCore: Disable Enhanced REP MOVSB if TSO is enabled
Hades and the vcruntime hits this very hard in memmove.

`86.56%  [JIT] tid 458574        [.] JIT_0x18000c375_0x7fffc94790c8`

```asm
   0x00007fffc94790f8:  ldaprb  w3, [x2]
   0x00007fffc94790fc:  stlrb   w3, [x1]
   0x00007fffc9479100:  add     x1, x1, #0x1
   0x00007fffc9479104:  add     x2, x2, #0x1
   0x00007fffc9479108:  sub     x0, x0, #0x1
   0x00007fffc947910c:  cbnz    x0, 0x7fffc94790f8
```

This performance is terrible because Cortex's LRCPC performance is bottom-tier.
Work around the performance issue by forcing things to do larger moves with vector moves instead.
2023-09-14 17:23:02 -07:00
Ryan Houdek 31ad26202e InstCountCI: Update for Optimized CRC32 2023-09-14 16:23:33 -07:00
Ryan Houdek a3115d4699 OpcodeDispatcher: Optimize CRC32
The only version of this instruction that was generating optimal code
was the one with 64-bit destination and source.

Optimizes the rest of the operating sizes so that they are all optimal
at one instruction translations
2023-09-14 16:21:42 -07:00
Ryan Houdek c3ead80927 InstCountCI: Update for optimized 16-bit movbe 2023-09-14 16:05:38 -07:00
Ryan Houdek 80cda1bb18 OpcodeDispatcher: Optimize 16-bit MOVBE
16-bit MOVBE is a bit of a special case where it loads 16-bits in to the
bottom of the GPR without clearing the upper bits of the register.
Which means 32-bits or 64-bits depending on operating mode.

Arm64 doesn't support a 16-bit bswap so it needs to operate at 32-bits
instead. We then can insert the resulting bits of the 32-bit rev with a
bfxil in to the lower bits of the resulting destination register.

This allows 16-bit movbe to be optimal now.
2023-09-14 16:05:16 -07:00