Commit Graph
56 Commits
Author SHA1 Message Date
Ryan Houdek b824023ec6 InternalThreadState: Adds Object Cache job ref counter mutex
Currently unused but will be used soon.

Removes old `IsCompileService` bool as well.
2022-05-14 17:36:14 -07:00
Ryan Houdek 6ce1be0880 InternalThreadState: Adds Relocations pointer to DebugData
This will be used soon to pass relocation data to the JIT object cache.
2022-05-14 17:36:14 -07:00
Ryan Houdek 253333a4cf CompileService: Removes no longer necessary service thread
Since we are masking signals before compiling code, we no longer will
receive a signal in the middle of compiling code.

This makes the compile service never be invoked so we can just remove
it.

We still have some locations in the syscall handling that isn't signal
safe, but compileservice wouldn't have fixed those anyway.
2022-04-19 18:52:01 -07:00
Ryan Houdek d33cd744fb FEXCore: Removes unused debug data
This isn't used anywhere. Just remove these.
If we get the imgui debugger running again then we can add even more
stats to sort block costs by.
2022-03-13 18:40:49 -07:00
Ryan Houdek 9b1b2e6496 X86Tables: Fills out 3DNow tables
Fully decoded the same way and adds the Geode specific instruction
decodings as well.
2022-02-28 04:02:57 -08:00
Ryan Houdek 556a1dab24 OpcodeDispatcher: Fixes CRC32 decoding in 0F_38 table
This table is particularly terrible. CRC32 is the first instruction in
this table that needs either prefix `72h` OR `66h && F2h`

For 8bit CRC32, this ignores the 66h operand size override prefix.
  - But our table decoding didn't handle this
For 16bit/32bit/64bit CRC32 this behaviour changes depending on 66h
prefix AND REX.W
  - 66h prefix is ignored when REX.W is set, always 64bit but it falls
    down the other table path

This is an absolutely weird edge case that nobody should hit, but here
we are.
2022-02-03 21:11:50 -08:00
lioncash 2296126af3 externals: Update fmt to 8.1.1
Brings along a bunch of enhancements and ensures we always build against
the latest version.

Also fixes up a few issues that arose due to changes in fmt
2022-01-13 14:48:35 -05:00
Ryan Houdek b9c49027c7 Merge pull request #1409 from Sonicadvance1/reentrantmutex
Adds a new ReentrantMutex to use for FEXCore
2021-12-08 14:00:12 -08:00
Ryan Houdek 4c5fc6e813 FEXCore: Uses the InterruptableConditionVariable for StartRunning event
This can be used with the gdbstub and on pause could cause longjumps
out of the event.
Resolves the hang on InternalThreadState destruction.
2021-12-07 11:55:26 -08:00
Ryan Houdek 6404aba6e2 X86Tables: Build Unknown op definition tables at compile time
It doesn't make any sense anymore to have specific instruction names
set for UND versus a nullptr string anymore.

Was useful when we could use it to determine the difference between
undefined from the start versus set in the tables but with unknown
decoding. Which is an edge case.

Now instead just zero initialize the data, which means it is an unknown
type and nullptr name. Which works for use.

Improves initialization time of the InitializeInfoTables function from
423 microseconds to 37 microseconds.
2021-12-06 18:57:02 -08:00
lioncash fac4022302 IR: Convert NodeID into a strong type
Converts the NodeID alias into a strongly-typed structure, which will
allow catching attempts to pass NodeIDs into incorrect APIs at
compile-time.
2021-12-02 15:04:57 -05:00
Ryan Houdek 262c1c55d2 GDBStub: Fixes a few hangs and crashes
Enough to get a backtrace sometimes but otherwise still pretty finicky.
2021-11-23 17:45:23 -08:00
lioncash 166c96320c Frontend: Handle VEX-encoded destination operands
BLSI, BLSMSK, and BLSR make use of these, for example.
2021-11-04 17:52:57 -04:00
lioncash ff24fe872d X86Tables: Relocate size descriptors at the end of uint64_t
This leaves the remaining bits available for use without needing to work
around the size fields.
2021-11-04 16:10:23 -04:00
lioncash e317424b86 X86Tables: Increase InstFlags to uint64_t
We've run out of the range of 32 bits already and will need to use
another flag in upcoming changes, so we need to expand our flags to be
64-bit.

While we're at it, we can use a dedicated type alias for the instruction
flags to make the interface changeable from one spot in the future.
2021-11-04 16:10:20 -04:00
lioncash 26d493a66e Frontend: Handle VEX on second source operands 2021-11-01 14:55:32 -04:00
Lioncash f088f0a236 Frontend: Handle VEX source operands
This will allow us to begin implementing BMI instructions.
2021-10-21 10:50:13 -04:00
Lioncash 5758c65983 X86Tables: Make flag helper functions constexpr
These only perform bit arithmetic, so we can allow them to be used in
constexpr contexts.

This allows clang to collapse quite a bit of code for the table
initializing functions. For example, in InitializeVEXTables(),
with these as inline (but not constexpr) functions, clang will
individually put all of the table entries onto the stack.

With these as constexpr functions, clang will be able to deduce that it
can construct the tables at compile time and reduces the amount of
generated code quite a bit.
2021-10-13 11:51:14 -04:00
Ryan Houdek c2a97d4fc1 Minor header shuffling to improve compilation time
Shaves a few seconds off compile time
2021-07-20 04:27:28 -07:00
Ryan Houdek 4c275ecc08 Merge pull request #1056 from lioncash/compiler-defs
Utils: Add CompilerDefs.h for compiler-specifics
2021-06-05 12:57:51 -07:00
Lioncash 341b811642 Utils: Add CompilerDefs.h for compiler-specifics
Puts a layer of separation around compiler specifics (and also makes
them nicer to write).
2021-06-05 13:55:54 -04:00
Lioncash 32744d074e InternalThreadState: Make SignalEvent an enum class
Makes the enumeration strongly typed, preventing implicit conversions,
minimizing the potential chances of an invalid value being used by
accident.
2021-06-05 10:52:56 -04:00
Lioncash 37e2210f64 DecodedOperand: Convert operand type into an enum class
Now possible in a less messy way, since the type is now centralized in
one location.

Makes it strongly typed and prevents any potential accidental implicit
assignments to Type instead of something intended for the Data members.
2021-06-02 06:51:15 -04:00
Lioncash 1f0bc49e54 DecodedOperand: Add helper functions for type testing
Significantly shortens the amount of code necessary for testing the type
of a decoded operand.

Also relocates the type field out of all the union types to have it in a
central location.
2021-06-02 05:59:12 -04:00
Lioncash 718f7ef8e6 X86InstInfo: Add operator!=
Provides logical symmetry.
2021-06-02 05:44:31 -04:00
Ryan Houdek 7a64bba8c4 Removes check for ThreadState being standard layout
Latest clang and libstdc++ makes unique_ptr not be standard layout.
Results in a compile error
2021-05-27 22:59:31 -07:00
Ryan Houdek 286f103dab Adds visibility attributes to everything we need to expose 2021-04-06 01:01:31 -07:00
Ryan Houdek 21a364c2ad Switches FEXCore over to pthreads implementation
This defaults to a pthread implementation but it can be switched over to a custom thread
handler if the frontend desires.
2021-04-01 00:31:45 -07:00
Scott Mansell 41a1a9d400 Cleanup threads when they exit 2021-03-24 03:14:23 +13:00
Scott Mansell 35c01038ba Seperate per-thread and per-frame state 2021-03-09 20:27:44 +13:00
Stefanos Kornilios Mitsis Poiitidis bdcf3ff606 AOTIR: Merge IRLists, RALists and DebugDataLists to LocalIRCache; cleanups and fixups 2021-02-23 12:08:57 +02:00
Stefanos Kornilios Mitsis Poiitidis a5ee4bdf3c AOTIR: Fix double free issues 2021-02-23 12:08:57 +02:00
Stefanos Kornilios Mitsis Poiitidis 816c4656df IR: Add AOT Cache 2021-02-23 12:08:57 +02:00
Scott Mansell 93d5cdde1f Fix missing libc++ includes
gnu's libc++ is lenient and allows you to miss includes at times.

Android's binoic is more strict and needs these fixes to build.
2021-02-01 21:08:45 +13:00
Stefanos Kornilios Mitsis Poiitidis 9ecde7a0b8 Interpreter: Move execution to IntepreterOps::ExecuteIR, single core refactor 2021-01-29 15:17:37 +02:00
Stefanos Kornilios Mitsis Poiitidis 972219043d Core: Refactor compilation driver, lifetime of objects 2021-01-29 10:42:55 +02:00
Stefanos Kornilios Mitsis Poiitidis 0c9e05ed8f Rename BlockCache to LookupCache 2021-01-29 01:31:48 +02:00
Ryan Houdek 1084ecf2d3 Fixes more 16bit modrm addressing problems
In the case of an instruction that used 16bit addressing mode. It would
calculate the amount of displacement needing to be read using a 32bit
modrm mode. It would then read calculate modrm displacement again and
read the correct number of bytes.

Leftover bytes would then be in a mismatched state which means if an
instruction was using 16bit addressing + modrm + literal at /that/ point
the number of literal bytes remaining would be calculated as a negative.

This didn't actually break things since instructions that have modrm +
literal and can safely use 16bit addressing without breaking in a 32bit
environment is impossible on Linux. Due to the inability to map a memory
range in 16bit range.
2021-01-13 12:02:19 -08:00
Ryan Houdek 36b24ad141 Removes all uses of non-unified memory and SHM regions
Let's just delete the whole thing!
2020-12-10 02:09:52 -08:00
Stefanos Kornilios Mitsis Poiitidis 28bff432e5 DebugData: Add Subblock list, populate it from arm64 backend 2020-12-03 18:43:38 +02:00
Ryan Houdek c430f10c86 Implements a threaded compile service routine
This is made to be completely synchronous to a thread
2020-11-18 10:07:47 -08:00
Ryan Houdek 7f4836b982 Fixes 32bit x87 usage
All of the ops that were relying on a 64bit memory offset were being
downgraded to 32bit.

Abuses the XMM_FLAGS option a bit to indicate that it shouldn't
downgrade the 64bit size flag. Which isn't an issue since all these
operations can't encode a register since modrm_r is used for table
decoding
2020-10-25 11:17:00 -07:00
Ryan Houdek dd49a04809 Fixes RIP literal sign extending on 32bit
RIP Literal isn't actually RIP literal on 32bit, it is RIP absolute.
64bit treats the 32bit as a signed offset, while 32bit treats it as a
32bit unsigned offset
2020-10-17 20:19:50 -07:00
Ryan Houdek a8175ca891 Moves away from std::is_pod
This is deprecated in C++20 and will spam warnings all over the place
2020-10-17 16:02:55 -07:00
Ryan Houdek 02d029877c Adds segment register flags mask 2020-10-09 23:33:07 -07:00
Ryan Houdek 50349db4c6 Moves our entire execution model over to signal execution
This requires implementing custom ASM dispatchers for the interpreter
side of things so it works correctly.
Allows all of our CPU backends to safely support signaling.
This is a bit of a nightmare change and requires rethinking logic about
debugging in some instances.
2020-09-02 16:00:17 -07:00
Ryan Houdek 2536bfe42c Correctly fixes prefix ordering in the frontend
This was sort of partially worked around.
The issue comes down to REX.W and Operand size prefix ordering on an
instruction.
When an instruction has both prefixes, then the one that has occured
later will overwrite the previous one.
Additionally in the case of 66h being reused as an escape prefix, we
needed to ignore it in this case.

The previous workaround was that if an instruction happened to have both
widening and narrowing, then widening would win(for MODRM args),
but then later on in the instruction decoding the literal constant
decoding would properly check which order the flags came in.
This resulted in literal constants working, but not modrm bytes

Instead replace the "last" flag handling with a two deep stack that we
can push and pop the flags correctly on to it, this ensures that the
flags stay around in the 66h ignoring mode (so widening doesn't get
obliterated).

This effects every instruction that supports REX.W and 66h Operand size
prefix, so it could be fixing some unknown bugs elsewhere.
Very specifically this one was found in OpenSSL, because it looks like
GCC is padding a mov instruction with 66h.

Instruction Examples:
Only difference is the prefix order being swapped
0x00000000   4                 66488b1f  mov rbx, qword [rdi]
0x00000004   4                 48668b1f  mov bx, word [rdi]
2020-07-15 00:10:20 -07:00
Ryan Houdek b262b59916 Fixes up prefix handling for 32bit
Moves REX to a 64bit only table entry. This allows the missing INC/DEC
instructions to exist in 32bit space
2020-06-10 16:49:06 -07:00
Ryan Houdek fd857e4966 Makes threaded compilation not rely on a global mutex
As we run more threaded applications it is becoming apparent that this
needs to be fixed now.
This duplicates the FrontendDecoder and Passmanager per thread so they
no longer block each other while compiling.
Increases a bit of memory usage but completely worth it.
2020-05-27 10:18:02 -07:00
Ryan Houdek 38ff936c81 Adds support for interpreter fallback
The IRHeader itself contains a flag for if a block should fallback to
the interpreter.
This is necessary for the case that an IR is loaded and the Frontend
object no longer has the data necessary to know if it should do an
interpreter fallback.
This is super useful for bisecting JIT versus Intepreter failures, and
also cases where falling back to intepreter for compatibility is a lot
more simple than wiring things through the JIT (ala x87)

This isn't currently utilized, but will be once x87 work lands
2020-05-26 19:08:18 -07:00