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Another fix for low quality texture
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@@ -8,7 +8,7 @@ namespace runtime {
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namespace {
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constexpr char kVulkanClientSettingsOverrides[] =
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R"({"FStringGraphicsVulkanShaderMTDenyPattern":"4318:.*"})";
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R"({"FStringGraphicsTextureManager2DenyPattern2":".*","FStringGraphicsVulkanShaderMTDenyPattern":"4318:.*"})";
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bool SetValue(const char* name, const std::string& value, std::string* error) {
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if (setenv(name, value.c_str(), 1) == 0) {
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