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- Frame menu: measured expanded width so Steam's width transition animates; reporter sends cover.morph end shape + start time, glassd morphs the glass on the same spring (70 ms native lead). - Main window: glass-mode change reported from the mutation callback and the cover marked data-lgs-cover="pending" (no opaque CSS window); glassd springs covers in/out; daemon keeps lgs-native 1.5 s between modes. - Launcher: the name plate dissolves in place, then the label fades back.