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https://github.com/Pixelplanet/Pixel-VR-Player.git
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feat: embed official hero banner in README and integrate hero artwork across all deploy scripts
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@@ -1,3 +1,7 @@
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<p align="center">
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<img src="assets/hero.png" width="100%" alt="Pixel VR Player" />
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</p>
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# Pixel VR Player
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A native VR video player for the **Valve Steam Frame**, playing flat 2D, 180°, and
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@@ -139,6 +139,9 @@ def main() -> int:
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icon_file = PROJECT_ROOT / "assets" / "icon.png"
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if icon_file.is_file():
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scp([str(icon_file)], f"{REMOTE_DIR}/icon.png")
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hero_file = PROJECT_ROOT / "assets" / "hero.png"
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if hero_file.is_file():
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scp([str(hero_file)], f"{REMOTE_DIR}/hero.png")
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# 3. Register the Non-Steam shortcut (runs on the host, not in Sniper).
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request = {
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@@ -532,6 +532,13 @@ elif [ -n "$script_dir" ] && [ -f "$script_dir/icon.png" ]; then
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elif [ -f "assets/icon.png" ]; then
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cp "assets/icon.png" "$INSTALL_DIR/icon.png"
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fi
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if [ -f "$srcdir/hero.png" ]; then
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cp "$srcdir/hero.png" "$INSTALL_DIR/hero.png"
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elif [ -n "$script_dir" ] && [ -f "$script_dir/hero.png" ]; then
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cp "$script_dir/hero.png" "$INSTALL_DIR/hero.png"
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elif [ -f "assets/hero.png" ]; then
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cp "assets/hero.png" "$INSTALL_DIR/hero.png"
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fi
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ok "$(ls -1 "$INSTALL_DIR/shaders" | wc -l | tr -d ' ') shaders, $(du -h "$INSTALL_DIR/pixelvr" 2>/dev/null | cut -f1) binary"
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missing_libs=""
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@@ -43,6 +43,9 @@ fi
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if [[ -f "assets/icon.png" ]]; then
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cp "assets/icon.png" "${stage}/PixelVRPlayer/icon.png"
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fi
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if [[ -f "assets/hero.png" ]]; then
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cp "assets/hero.png" "${stage}/PixelVRPlayer/hero.png"
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fi
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if [[ -n "${VERSION}" ]]; then
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printf '%s\n' "${VERSION}" > "${stage}/PixelVRPlayer/VERSION"
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fi
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