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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
39 lines
1.5 KiB
C++
39 lines
1.5 KiB
C++
#pragma once
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#include "Game/AreaObj/AreaForm.hpp"
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#include "Game/AreaObj/AreaObj.hpp"
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#include "Game/AreaObj/AreaObjContainer.hpp"
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#include "Game/AreaObj/AreaObjFollower.hpp"
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#include "Game/AreaObj/AstroChangeStageCube.hpp"
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#include "Game/AreaObj/AudioEffectArea.hpp"
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#include "Game/AreaObj/BgmProhibitArea.hpp"
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#include "Game/AreaObj/BigBubbleCameraArea.hpp"
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#include "Game/AreaObj/BigBubbleGoalArea.hpp"
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#include "Game/AreaObj/BloomArea.hpp"
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#include "Game/AreaObj/CameraRepulsiveArea.hpp"
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#include "Game/AreaObj/ChangeBgmCube.hpp"
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#include "Game/AreaObj/CollisionArea.hpp"
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#include "Game/AreaObj/CubeCamera.hpp"
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#include "Game/AreaObj/DeathArea.hpp"
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#include "Game/AreaObj/DepthOfFieldArea.hpp"
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#include "Game/AreaObj/FollowCollisionArea.hpp"
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#include "Game/AreaObj/GlaringLightArea.hpp"
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#include "Game/AreaObj/HazeCube.hpp"
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#include "Game/AreaObj/ImageEffectArea.hpp"
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#include "Game/AreaObj/LightArea.hpp"
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#include "Game/AreaObj/LightAreaHolder.hpp"
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#include "Game/AreaObj/MercatorTransformCube.hpp"
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#include "Game/AreaObj/MessageArea.hpp"
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#include "Game/AreaObj/PlayerSeArea.hpp"
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#include "Game/AreaObj/QuakeEffectArea.hpp"
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#include "Game/AreaObj/RestartCube.hpp"
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#include "Game/AreaObj/ScreenBlurArea.hpp"
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#include "Game/AreaObj/SimpleBloomArea.hpp"
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#include "Game/AreaObj/SoundEmitterCube.hpp"
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#include "Game/AreaObj/SoundEmitterSphere.hpp"
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#include "Game/AreaObj/SpinGuidanceArea.hpp"
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#include "Game/AreaObj/SunLightArea.hpp"
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#include "Game/AreaObj/SwitchArea.hpp"
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#include "Game/AreaObj/WarpCube.hpp"
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#include "Game/AreaObj/WaterArea.hpp"
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