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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
26 lines
574 B
C++
26 lines
574 B
C++
#pragma once
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#include "Game/AreaObj/ImageEffectArea.hpp"
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class SimpleBloomArea : public ImageEffectArea {
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public:
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enum EMaskFilterColor {
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/* 0x00 */ MASK_FILTER_ALL,
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/* 0x01 */ MASK_FILTER_RED,
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/* 0x02 */ MASK_FILTER_GREEN,
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/* 0x03 */ MASK_FILTER_BLUE,
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};
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SimpleBloomArea(int, const char*);
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virtual void init(const JMapInfoIter&);
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virtual const char* getManagerName() const {
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return "ImageEffectArea";
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}
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/* 0x40 */ u32 mMaskFilterColor;
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/* 0x44 */ u8 mThreshold;
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/* 0x45 */ u8 mIntensity;
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};
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