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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
#pragma once
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#include <JSystem/JGeometry/TMatrix.hpp>
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class EffectSystem;
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class NameObjAdaptor;
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class ParticleDrawExecutor {
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public:
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ParticleDrawExecutor(const EffectSystem*, bool);
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static void initDraw();
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void draw3D() const;
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void draw2D() const;
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void drawIndirect() const;
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void drawAfterIndirect() const;
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void drawFor2DModel() const;
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void drawForBloomEffect() const;
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void drawAfterImageEffect() const;
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void drawWithViewMtx3D(const TPos3f&) const;
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void drawWithViewMtxAfterIndirect(const TPos3f&) const;
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void drawWithViewMtxForBloomEffect(const TPos3f&) const;
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void drawWithViewMtxAfterImageEffect(const TPos3f&) const;
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void initDrawAdaptor();
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/* 0x00 */ const EffectSystem* mHost;
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/* 0x04 */ NameObjAdaptor* _4;
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/* 0x08 */ NameObjAdaptor* _8;
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/* 0x0C */ NameObjAdaptor* _C;
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/* 0x10 */ NameObjAdaptor* _10;
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/* 0x14 */ NameObjAdaptor* _14;
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/* 0x18 */ NameObjAdaptor* _18;
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/* 0x1C */ NameObjAdaptor* _1C;
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/* 0x20 */ bool _20;
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/* 0x21 */ bool _21;
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};
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