Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

51 lines
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C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class SimpleEffectObj : public LiveActor {
public:
SimpleEffectObj(const char*);
virtual ~SimpleEffectObj() {};
virtual void init(const JMapInfoIter&);
virtual void startClipped();
virtual void endClipped();
virtual f32 getClippingRadius() const {
return 500.0f;
};
virtual f32 getFarClipDistance() const {
return 50.0f;
};
virtual TVec3f* getClippingCenterOffset() const {
TVec3f vec;
vec.set(0.0f, 0.0f, 0.0f);
return &vec;
};
virtual bool isSyncClipping() const {
return false;
};
virtual void setStateWait();
virtual void setStateMove();
bool isStateMove() const;
void exeWait();
void exeMove();
const char* _8C;
TVec3f _90;
};
typedef struct {
const char* _0;
const char* _4;
const char* _8;
s32 _C;
const char* _10;
s32 _14;
} s_effectDataTable;