Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

49 lines
1.7 KiB
C++

#pragma once
#include "Game/LiveActor/PartsModel.hpp"
class LodCtrl;
class NameObjArchiveListCollector;
#define ITEM_TYPE_COIN 0
#define ITEM_TYPE_KINOPIO 1
#define ITEM_TYPE_STARPIECE 4
#define ITEM_TYPE_POWER_STAR 7
#define ITEM_TYPE_GRAND_STAR 13
struct DummyDisplayModelInfo {
/* 0x00 */ const char* mName;
/* 0x4 */ Vec _4;
/* 0x10 */ u32 _10;
/* 0x14 */ const char* mAnim;
/* 0x18 */ bool mHasColorChange;
};
class DummyDisplayModel : public PartsModel {
public:
DummyDisplayModel(LiveActor*, const DummyDisplayModelInfo*, int, s32, s32);
virtual void init(const JMapInfoIter&);
virtual void makeActorAppeared();
virtual void makeActorDead();
virtual void control();
virtual void calcAndSetBaseMtx();
/* 0x9C */ const DummyDisplayModelInfo* mModelInfo;
/* 0xA0 */ s32 mItemType;
/* 0xA4 */ s32 _A4;
/* 0xA8 */ LodCtrl* _A8;
/* 0xAC */ bool _AC;
};
namespace MR {
DummyDisplayModel* createDummyDisplayModel(LiveActor*, const JMapInfoIter&, s32, const TVec3f&, const TVec3f&);
DummyDisplayModel* createDummyDisplayModel(LiveActor*, const JMapInfoIter&, const char*, s32);
DummyDisplayModel* createDummyDisplayModel(LiveActor*, const JMapInfoIter&, MtxPtr, s32, const TVec3f&, const TVec3f&);
DummyDisplayModel* createDummyDisplayModelCrystalItem(LiveActor*, const JMapInfoIter&, const TVec3f&, const TVec3f&);
DummyDisplayModel* createDummyDisplayModelCrystalItem(LiveActor*, s32, const TVec3f&, const TVec3f&);
s32 getDummyDisplayModelId(const JMapInfoIter&, s32);
s32 getDummyDisplayModelId(const LiveActor*);
void makeArchiveListDummyDisplayModel(NameObjArchiveListCollector*, const JMapInfoIter&);
}; // namespace MR