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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
29 lines
678 B
C++
29 lines
678 B
C++
#pragma once
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#include "Game/MapObj/MapPartsFunction.hpp"
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#include <JSystem/JGeometry/TVec.hpp>
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class FloaterFloatingForce : public MapPartsFunction {
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public:
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FloaterFloatingForce(LiveActor*, const char*);
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virtual ~FloaterFloatingForce();
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virtual void init(const JMapInfoIter&);
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virtual void start();
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virtual void updateHostTrans(TVec3f*) const NO_INLINE {
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}
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virtual void updateHostVelocity(TVec3f*) const {
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}
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virtual const TVec3f& getCurrentVelocity() const {
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return TVec3f(0.0f, 0.0f, 0.0f);
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}
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/* 0x18 */ const char* _18;
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/* 0x1C */ TVec3f _1C;
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/* 0x28 */ TVec3f _28;
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/* 0x34 */ f32 mMoveConditionType;
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};
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