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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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#include <JSystem/JGeometry/TMatrix.hpp>
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class SpringValue;
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class MapObjConnector;
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class CollisionParts;
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class HipDropTimerSwitch : public LiveActor {
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public:
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HipDropTimerSwitch(const char*);
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virtual ~HipDropTimerSwitch();
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virtual void init(const JMapInfoIter&);
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virtual void initAfterPlacement();
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virtual void calcAnim();
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virtual void control();
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virtual void calcAndSetBaseMtx();
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virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
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virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
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void updateTimerSE();
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void exeOff();
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void exeSwitchDown();
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void exeOn();
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void exeSwitchUp();
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u32 _8C;
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/* 0x90 */ SpringValue* mSpring;
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/* 0x94 */ MapObjConnector* mMapObjConnector;
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/* 0x98 */ CollisionParts* mCollisionParts;
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TPos3f _9C;
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/* 0xCC */ s32 mTimerMax; // In frames
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/* 0xD0 */ s32 mTimerSFXType; // 0: A ticking, 1: B ticking
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u8 _D4;
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/* 0xD5 */ bool mWasLightPressed;
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/* 0xD6 */ bool mIsLightPressed;
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};
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