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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
29 lines
642 B
C++
29 lines
642 B
C++
#pragma once
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#include "Game/MapObj/MapPartsFunction.hpp"
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class PostureHolder;
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class MapPartsAppearController : public MapPartsFunction {
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public:
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MapPartsAppearController(LiveActor*);
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virtual void init(const JMapInfoIter&);
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virtual void start();
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virtual void end();
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virtual bool receiveMsg(u32);
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void storeCurrentPosture();
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void initSwitchMessenger(const JMapInfoIter&);
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void startAppear();
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void startKill();
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void appearHost();
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void killHost();
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void exeWait();
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void exeDisappear();
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s32 mSignMotionType; // 0x18
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PostureHolder* mPostureHolder; // 0x1C
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u8 _20;
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};
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