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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class ActorCameraInfo;
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class Note;
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class NoteFairy : public LiveActor {
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public:
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NoteFairy(const char*);
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virtual ~NoteFairy();
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virtual void init(const JMapInfoIter&);
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virtual void kill();
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virtual void control();
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virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
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void killAllNotes();
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void exeHide();
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void exeStartAppearDemo();
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void exeRailMoveStart();
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void exeDemoAppear();
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void exeAppearNoteBloom();
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void exeAppearNote();
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void exeEndWait();
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void exeSuccessDemo();
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void exeSuccess();
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void enterDemoAppear(const Nerve*, bool);
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bool isDeadAllNotes();
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void setLastGotNote(Note*);
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f32 getNoteCoord(s32);
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TVec3f _8C;
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TVec3f _98;
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f32 mAppearanceSpeed; // 0xA4
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s32 mTimeLimit; // 0xA8
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s32 mMelodyNoteNum; // 0xAC
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s32 _B0;
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s32 mSong; // 0xB4
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s32 mCompletionJingle; // 0xB8
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f32 mNoteCoord; // 0xBC
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Note** mNoteArray; // 0xC0
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Note* mLastGotNote; // 0xC4
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s32 mAppearanceType; // 0xC8
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bool _CC;
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bool _CD;
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bool mHasDemo; // 0xCE
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bool _CF;
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bool _D0;
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bool _D1;
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s32 mPowerStarSpawnType; // 0xD4
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ActorCameraInfo* mCameraInfo; // 0xD8
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};
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