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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
16 lines
612 B
C++
16 lines
612 B
C++
#pragma once
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#include "Game/NameObj/ModelChangableObjFactory.hpp"
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#include "Game/NameObj/MovementOnOffGroupHolder.hpp"
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#include "Game/NameObj/NameObj.hpp"
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#include "Game/NameObj/NameObjAdaptor.hpp"
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#include "Game/NameObj/NameObjArchiveListCollector.hpp"
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#include "Game/NameObj/NameObjCategoryList.hpp"
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#include "Game/NameObj/NameObjExecuteHolder.hpp"
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#include "Game/NameObj/NameObjFactory.hpp"
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#include "Game/NameObj/NameObjFinder.hpp"
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#include "Game/NameObj/NameObjGroup.hpp"
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#include "Game/NameObj/NameObjHolder.hpp"
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#include "Game/NameObj/NameObjListExecutor.hpp"
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#include "Game/NameObj/NameObjRegister.hpp"
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