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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
35 lines
691 B
C++
35 lines
691 B
C++
#pragma once
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#include "Game/Player/MarioState.hpp"
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class MarioActor;
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class MarioDamage : public MarioState {
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public:
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MarioDamage(MarioActor*);
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virtual bool start();
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virtual bool close();
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virtual bool update();
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virtual bool notice();
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void setVec(const TVec3f&);
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void setVecSize(f32, f32);
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void stopHead(const TVec3f&);
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inline void setStrings(const char* pChar1, const char* pChar2) {
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_28 = pChar1;
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_2C = pChar2;
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}
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/* 0x11 */ u8 _11;
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/* 0x12 */ bool _12;
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/* 0x14 */ u16 _14;
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/* 0x16 */ u16 _16;
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/* 0x18 */ u16 _18;
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/* 0x1C */ TVec3f _1C;
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/* 0x28 */ const char* _28;
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/* 0x2C */ const char* _2C;
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};
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