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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
#pragma once
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#include "Game/Screen/LayoutActor.hpp"
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class ButtonPaneController;
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class GalaxyMapGalaxyPlain;
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namespace MR {
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class FunctorBase;
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}; // namespace MR
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class FileSelectButton : public LayoutActor {
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public:
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/// @brief Creates a new `FileSelectButton`.
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/// @param pName The pointer to the null-terminated name of the object.
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FileSelectButton(const char* pName);
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virtual void init(const JMapInfoIter& rIter);
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virtual void appear();
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virtual void kill();
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virtual void control();
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void disappear();
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void setCallbackFunctor(const MR::FunctorBase&, const MR::FunctorBase&, const MR::FunctorBase&, const MR::FunctorBase&, const MR::FunctorBase&);
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void shiftSelect();
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void exeSelect();
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void exeWait();
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void exeDisappear();
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void createPaneControl();
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void createButtonController();
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void createOthers();
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private:
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/* 0x20 */ ButtonPaneController* mButtonCtrl[5];
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/* 0x34 */ MR::FunctorBase* mCallbackFunctor[5];
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/* 0x48 */ GalaxyMapGalaxyPlain* _48;
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};
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