Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

39 lines
877 B
C++

#pragma once
#include "Game/Screen/LayoutActor.hpp"
#include <revolution/hbm.h>
class HomeButtonMenuContext {
public:
/// @brief Creates a new `HomeButtonMenuContext`.
HomeButtonMenuContext();
void initControllerData();
void initHomeButtonInfo();
/* 0x00 */ HBMDataInfo* mHomeButtonInfo;
/* 0x04 */ HBMControllerData* mControllerData;
};
class HomeButtonLayout : public LayoutActor {
public:
/// @brief Creates a new `HomeButtonLayout`.
HomeButtonLayout();
virtual void init(const JMapInfoIter& rIter);
virtual void movement();
virtual void draw() const;
void forceToDeactive();
bool isActive() const;
void updateController();
bool tryCorePadTriggerHome();
void exeDeactive();
void exeActive();
/* 0x20 */ HomeButtonMenuContext* mMenuContext;
/* 0x24 */ bool _24;
/* 0x25 */ bool _25;
};