mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-19 14:01:27 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
29 lines
915 B
C++
29 lines
915 B
C++
#pragma once
|
|
|
|
#include <revolution/gx/GXEnum.h>
|
|
|
|
class BloomEffect;
|
|
class JUTTexture;
|
|
class NameObj;
|
|
|
|
namespace ImageEffectLocalUtil {
|
|
enum ETexDrawType {
|
|
TexDrawType_0,
|
|
TexDrawType_1,
|
|
TexDrawType_2,
|
|
TexDrawType_3,
|
|
};
|
|
|
|
void capture(JUTTexture* pTexture, s32 divisions, s32 tile, GXTexFmt format, bool clear, u8 filter);
|
|
void setupDrawTexture();
|
|
void drawTexture(JUTTexture* pTexture, s32 divisions, s32 tile, u8 intensity, ETexDrawType texDrawType);
|
|
void sendTextureVertex(s32 divisions, s32 tile);
|
|
void blurTexture(JUTTexture* pTexture, s32 divisions, s32 tile, u32 sampleCount, f32 radius, f32 intensity);
|
|
}; // namespace ImageEffectLocalUtil
|
|
|
|
namespace MR {
|
|
void connectToSceneImageEffect(NameObj* pObj);
|
|
void connectToSceneImageEffectMovement(NameObj* pObj);
|
|
void connectToSceneNormalBloom(BloomEffect* pBloomEffect);
|
|
}; // namespace MR
|