mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-19 13:01:18 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
#pragma once
|
|
|
|
#include "Game/Screen/LayoutActor.hpp"
|
|
|
|
class ButtonPaneController;
|
|
class LuigiLetter;
|
|
class SysInfoWindow;
|
|
|
|
class PauseMenu : public LayoutActor {
|
|
public:
|
|
/// @brief Creates a new `PauseMenu`.
|
|
PauseMenu();
|
|
|
|
/// @brief Intializes the `PauseMenu` while being placed into a scene.
|
|
/// @param rIter The reference to an iterator over a `JMapInfo`.
|
|
virtual void init(const JMapInfoIter& rIter);
|
|
|
|
/// @brief Draws the `PauseMenu` to the screen.
|
|
virtual void draw() const;
|
|
|
|
virtual void appear();
|
|
virtual void kill();
|
|
virtual void control();
|
|
|
|
void updateStarPane();
|
|
void startPaneAnimWithoutButton(const char*);
|
|
bool isPaneAnimStoppedWithoutButton() const;
|
|
void forceToWaitAllButton();
|
|
void exeSelecting();
|
|
void exeDecided();
|
|
void exeDisappear();
|
|
void exeConfirm();
|
|
void exeGameDataSave();
|
|
void exeLuigiLetter();
|
|
|
|
/* 0x20 */ ButtonPaneController* _20;
|
|
/* 0x24 */ ButtonPaneController* _24;
|
|
/* 0x28 */ TVec2f _28;
|
|
/* 0x30 */ SysInfoWindow* _30;
|
|
/* 0x34 */ LuigiLetter* mLuigiLetter;
|
|
/* 0x38 */ ButtonPaneController* _38;
|
|
/* 0x3C */ TVec2f mStageTitleOffset;
|
|
/* 0x44 */ TVec2f mCoinNumPos;
|
|
/* 0x4C */ TVec2f mStarPieceNumPos;
|
|
/* 0x54 */ bool _54;
|
|
};
|