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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#pragma once
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#include "Game/System/BinaryDataChunkHolder.hpp"
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#include <revolution/os.h>
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class BinaryDataChunkHolder;
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class BinaryDataContentHeaderSerializer;
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class SysConfigChunk : public BinaryDataChunkBase {
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friend class SysConfigFile;
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public:
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/// @brief Creates a new `SysConfigChunk`.
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SysConfigChunk();
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virtual u32 makeHeaderHashCode() const;
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virtual u32 getSignature() const;
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virtual s32 serialize(u8*, u32) const;
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virtual s32 deserialize(const u8*, u32);
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virtual void initializeData();
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void initHeaderSerializer();
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private:
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/* 0x08 */ OSTime mTimeAnnounced;
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/* 0x10 */ OSTime mTimeSent;
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/* 0x18 */ u32 mSentBytes;
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/* 0x1C */ BinaryDataContentHeaderSerializer* mHeaderSerializer;
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};
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class SysConfigFile {
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public:
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/// @brief Creates a new `SysConfigFile`.
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SysConfigFile();
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OSTime getTimeAnnounced();
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void updateTimeAnnounced();
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OSTime getTimeSent();
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void setTimeSent(OSTime);
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u32 getSentBytes();
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void setSentBytes(u32);
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void makeDataBinary(u8*, u32) const;
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void loadFromDataBinary(const u8*, u32);
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private:
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/* 0x00 */ SysConfigChunk* mChunk;
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/* 0x04 */ BinaryDataChunkHolder* mChunkHolder;
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};
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